Tagged teaching

Teaching DH on a Shoestring: Minimalist Digital Humanities Pedagogy

Abstract

This article explores minimalist digital humanities pedagogy: strategies for teaching DH at institutions that don’t have many resources for doing so. Minimalist digital humanities pedagogy aims to maximize learning while minimizing stress, barriers of access, and time (for both instructors and students). This article considers how we can take a minimalist approach to course design, course websites, and DH project assignments. Throughout, it highlights how free, low-cost, and open-source tools can be used to help students increase their digital literacy, including their awareness of the ways technologies reproduce and challenge conditions of inequality. Such methods, I contend, can help students at a range of institutions develop digital skills both to navigate the world and to change it.

Keywords: pedagogy; digital literacy; student-centered learning; teaching; digital humanities; project-based learning.

The educational benefits of digital humanities are multifaceted. Studying DH helps students increase their digital literacy. It teaches them to think critically about how technology shapes social, cultural, and political life. They learn to see beyond “productivity” and “innovation” and question the material conditions—related to labor exploitation and environmental impact—that underlie shiny new technologies. Many use what they learn to create digital projects that aim to improve society. In the process, they gain valuable transferable skills like project management, collaboration, and digital publishing. These skills, we know, are valuable not only to future employers, but to students, in their lives as activists, artists, and engaged citizens. At the heart of this article is one simple but strongly held belief: that these experiences should be available not only to students at elite research universities, but to all students, regardless of the kind of institution they attend.Though access to college has increased dramatically in the past fifty years, disparities in the kind of institutions students attend and what they study have actually intensified along the lines of race and class (Mullen 2010; Fabricant and Brier 2016; Hamilton and Nielsen 2021). Today, affluent white students are channeled into elite, exclusive, and well-funded institutions—private colleges and flagship campuses of state universities—where they have access to small class sizes, receive personalized instruction, and are encouraged to study a broad liberal arts curriculum. By contrast, working-class students and students of color are tracked into drastically underfunded institutions, which have fewer full-time instructors, larger class sizes, and higher instructor teaching loads, and where they are steered towards pre-professional vocational education.

In “Whose Revolution? Towards a More Equitable Digital Humanities,” Matthew Gold (2012) sounded the alarm about the ways that DH funding was contributing to these disparities through its concentration at elite, research-intensive universities. Gold writes, “At stake in this inequitable distribution of digital humanities funding is the real possibility that the current wave of enthusiastic DH work will touch only the highest and most prominent towers of the academy, leaving the kinds of less prestigious academic institutions that in fact make up the greatest part of the academic landscape relatively untouched.” For all that digital humanities promises in regards to disruption, transformation, and social change, such promises will ring hollow if the field is confined solely to elite institutions and the affluent students they serve.

Though it’s difficult to find precise information about where exactly DH courses are taught, data from Gold’s “Degrees in Digital Humanities” Github repository suggests that the vast majority (roughly 87%) of the schools that offer DH programs are research-focused and/or private universities.[1]

pie chart showing that 58.5% are R1 & R2 universities, 20.8% are SLACs, 13.2% are other public institutions and 7.5% re other private institutions
Figure 1. US Universities with an undergraduate major, minor, specialization, or certificate in digital humanities.

At these schools, teaching loads are lower, class sizes are smaller, and there is often greater funding for technology, equipment, physical space, librarians, and support staff. The problem, then, is that the siloing of digital humanities teaching only in elite institutions can actually reproduce, or even exacerbate, existing power hierarchies by equipping more affluent and predominantly white students with extensive digital skills, while students at under-resourced institutions fall farther behind. Thus, this article focuses on what I call minimalist digital humanities pedagogy: strategies for teaching DH at institutions that don’t have many resources for doing so.

Teaching DH at Under-Resourced Institutions

While elite schools more often make news headlines, the vast majority of our nation’s students are educated at what I’ll refer to as under-resourced institutions. Though definitions of “under-resourced” vary, I use this as an umbrella term for institutions where funding falls short of what is available at elite, private, and/or research-intensive institutions.[2] This encompasses open-access institutions like community colleges, Historically Black Colleges and Universities (HBCUs), Minority-Serving Institutions (MSIs), and regional, comprehensive universities—what Gold calls “the institutionally subaltern” (2012). My aim is not to erase the specificity of these various institutional contexts, but to strategize across these sites to develop pedagogical practices tailored for the material conditions of students and faculty at these kinds of institutions. At such schools, resources are often scarce and endowments nonexistent, but creativity and desires to learn exist in abundance.

Though we often imagine the average college student as someone between the ages of eighteen and twenty-two who lives on campus and is not working, but focusing solely on school, this profile describes an ever-smaller fraction of actual students. Today, 77 percent of undergraduates attend public universities and nearly 35 percent are enrolled in community colleges (NCES “Student Enrollment” n.d.). Thirty-three percent are above the age of 24 (Hanson 2022) and their average age is 26.4 years old (McCann 2017). Forty percent are first generation students (Startz 2022) and 33.6 percent receive Pell grants (NCES “Financial Aid,” n.d.). More than 70 percent of college students work while enrolled in college (and 40 percent work at least 30 hours per week) (Carnevale, Smith, Melton, and Price 2015). Only about 50 percent attend college full-time (McCann 2017). In contrast to their elite university counterparts, students at less exclusive and expensive institutions are more likely to be low-income, the first in their families to attend college, returning adults, veterans, and students of color. Many commute, rather than living on campus, and work full or part time outside of class. They can’t always afford functioning laptops, high-speed internet connections, or unlimited data plans. Often, their levels of preparation for college-level work vary widely. These are the material conditions we must keep in mind as we think about DH pedagogy.

This article draws on my experiences teaching DH courses (and incorporating such methods in other courses), alongside examples from other scholars, to articulate a vision of minimalist digital humanities pedagogy.[3] Digital pedagogy, here, refers not only to the use of digital tools and platforms, but to the process of helping students think critically about them, especially in relation to broader social conditions and questions of power. Minimalist digital humanities pedagogy Minimalist digital humanities pedagogy aims to maximize learning while minimizing stress, barriers of access, and time (for both instructors and students). In the sections that follow, I explore how we can take a minimalist approach to course design, course websites, and DH project assignments. More specifically, I highlight how free, low-cost, and open-source tools can be used to help students increase their digital literacy, including their awareness of the ways technologies reproduce and challenge conditions of inequality.

This article is inspired by recent scholarship on “minimal computing”: what Alex Gil defines as “computing done under some set of significant constraints of hardware, software, education, network capacity, power, or other factors” (Gil n.d.). This involves designing digital projects, not with the most flashy and expensive tools, but with those that will make the project accessible to users in a wide range of subject positions and geographic locations, who may have disparate access to resources. As someone who has only ever taught at under-resourced institutions, it’s always struck me that this is the work that we do every day as we’re figuring out how to teach digital humanities in such schools. By necessity, these institutions are sites of what Jade E. Davis (2017) calls “frugal innovation.” Davis’s four principles for “meaningful and accessible digital innovation” include: “1) simplify 2) make it fun (for faculty to learn and students to engage as part of the learning) 3) show relevance in learning and beyond 4) goal is always small cost to students including time, equipment, stigma, etc.”

This article also builds on a small but growing body of research on teaching digital humanities (Hirsch 2012; Risam 2019; Davis, Gold, Harris, and Sayers 2020; Guiliano 2022). In recent years, scholarly projects like Digital Pedagogy in the Humanities have made a concerted effort to focus on innovative teaching practices at a wide range of institutions (the introduction to that text is a useful primer for those who are just getting started). In examples drawn from her courses at a regional, comprehensive, teaching-focused institution, Roopika Risam (2019) shows how assignments such as digital textual analysis, digital writing, social media content creation, mapping and timeline projects, and Wikipedia editing assignments can help students better understand postcolonial literature, intervene in the digital cultural record, and increase their digital literacy.

Minimalist DH pedagogy also builds on Anne McGrail’s (2016) and David “Jack” Norton’s (2019) work on teaching DH in community colleges. In “The Whole Game: Digital Humanities at Community Colleges,” McGrail demonstrates how experiments with distant reading; long-term multimodal composition projects; and scaffolded, interactive assignments provide opportunities for community-college students produce knowledge and facilitate the kind of “social and cultural integration” that students at elite colleges gain through extracurriculars. Because such students often maintain “a fragile sense of belonging in the academy,” McGrail advises educators not to overwhelm them with unnecessarily complex assignments that might catalyze self-doubt. In addition, McGrail suggests that because community-college students’ average age is twenty-nine, it is important to affirm the different kinds of learning that they bring to the classroom as potential bridges to digital work. For Norton, the key to teaching DH at community colleges is designing sustainable, efficient, and reproducible teaching “workflows,” his term for the entire process of creating, teaching, and assessing assignments. Though some may hear in “efficiency” the squawks of the neoliberal university, Norton reminds us that this is a necessary strategy for navigating the large class sizes and high teaching loads one finds at community colleges. There, Norton reminds us, just five additional minutes spent per student on assessing an assignment can yield an additional thirteen hours of grading per week.

Seven Strategies for Minimalist DH Course Design

This section discusses seven strategies for minimalist DH course design, using my course on Digital Divides: Race, Class, and Gender in the Age of the Internet as the primary example. The syllabus is publicly available, as is the course website (a pedagogical decision I’ll discuss in greater detail). Digital Divides explores how digital tools and platforms both reproduce and can challenge conditions of inequality, especially in relation to race, class, gender, and sexuality. It aims to help students increase their digital literacy and to become advocates for digital justice. Though technically a 400-level seminar, minimal prerequisite requirements mean that it attracts a wide range of students. I also want to note that because my regional, comprehensive university affords the benefit of relatively small class sizes, with just fifteen to twenty students, I’ve also included ways to adapt these strategies for larger classes.

To give you a feel for the course, I’ve simplified the syllabus into six main units, which I’ll refer to in the points below. Such a structure, I believe, could easily be adapted for courses on topics like Black digital humanities, digital Black feminism, or digital ethnic studies.

Unit Major Readings Major Assignments
1) The Politics of Platforms (Excerpts from)
Nakamura, Digitizing Race
Eubanks, Automating Inequality
Noble, Algorithms of Oppression
Davidson, “Against Technophobia” and “Against Technophilia” in The New Education
Blog posts, comments, student-led facilitations
2) Situated Knowledges Haraway, “Situated Knowledges”
Readings on bias on Wikipedia
Wikipedia project
3) Labor Levidow, “The Women Who Make the Chips”
Nakamura, “Ecologies of Digital Production in East Asia”
News articles on working conditions in Foxconn
4) Introduction to Digital Humanities Risam, New Digital Worlds Analysis of an existing DH project
5) Student-led Lessons Students decide Each group of students leads a 50-minute class session
6) Final Projects “Critical and Creative Precepts for DH Projects”
Readings on accessibility
Students create public final projects
Table 1. Outline of Digital Divides: Race, Class, and Gender in the Age of the Internet.

Organize courses around topics that matter to students

At teaching-focused institutions, students often have not heard of digital humanities. It’s likely not listed on institution websites as a major, minor, concentration, or certificate. The halls may not be plastered with posters announcing upcoming DH events, speakers, or skills workshops (as was the case at my DH-focused PhD institution). Thus, instead of organizing the course around a subject many students were unfamiliar with, I instead organized Digital Divides around topics they do care about: namely, questions about justice and equity. The description states: “Is Google racist? Is Wikipedia sexist? In this course, we will critically reflect on the digital tools and platforms that mediate so much of our daily lives. More specifically, we will explore how digital technologies can reproduce and challenge conditions of racial, class, and gender inequality.” Framing the course in this way signals to students who care about social justice that this will be a course to explore their interests.

Assuage anxieties surrounding technological expertise

Another common experience among students at under-resourced institutions is a perception of their own technological inability. As Gold, Davis, and Harris write, recent research shows that “the last two generations of students are high-functioning consumers and users of digital technology rather than fluent, critical users of digital tools” (2020, 21). Though my students are aware of the large role technologies play in their lives, they’re also quick to admit how little they know about them. One way we can alleviate these anxieties is by explicitly addressing them. The description of Digital Divides lets students know that this course is “perfect for beginners; no advanced knowledge of digital technologies is necessary.” Another helpful strategy is making “increasing our digital literacy” one of the course objectives. I always tell students upfront that the only guarantee in this course is that things are going to go wrong. Whether they’re learning how to use WordPress or figuring out how to edit Wikipedia pages, things are inevitably going to be confusing. Tools and platforms are not going to work as they ought. Students will hit dead ends. But by making “increasing our digital literacy” a course goal, we can help students recognize these obstacles—and the strategies they develop for navigating them—as part of the learning process.

Begin with relevant texts that give students new perspectives on their everyday lives

Digital Divides begins with books like Safiya Noble’s Algorithms of Oppression (2018) and Virginia Eubanks’s Automating Inequality (2019), which highlight the often invisible ways that platforms mediate our everyday lives, in ways that can reproduce dominant power hierarchies. These readings establish a sense of urgency for the course, a sense that what students will learn this semester matters. Students’ reactions to these readings are intense. Many are, to use their term, “shook,” by these revelations about automated decision making. After reading, the devices glowing in their palms begin to look different. As early as the third week of class, students begin to ask questions like: “Why do people with authority in Google (as a company) not address the situation of racism and conduct more exams on their search engines?” “Do they change anything on their search engine to help fix this issue?” “How are algorithms created in the first place?” Many express frustration at not having been taught this earlier on and a belief that these readings should be required of all students. Beginning with compelling readings (or viewings or listenings) increases student interest and investment, which they then carry with them throughout the semester.

Help students identify their intellectual investments in the course material

Having students write blog posts and comments and lead in-class lessons on the assigned reading is one of the most effective tools in a minimalist DH pedagogy toolbox. As we read research about social media, algorithms, and surveillance technologies, these assignments create opportunities for students to connect the readings to their own particular experiences, situations, and contexts. In their blogs, comments, and facilitations, students identify potential applications and extensions of the research we read and begin asking deeper questions about digital platforms, some with the potential to turn into highly original research projects. For example, my students have shared stories about the unreliable internet connections in their rural home communities and how the college’s surveillance software identified a fake ID scam on campus. Through these assignments, students generate the observations and ideas they might later build on in their projects.

Some quick logistics. These blogs, comments, and facilitations are a major focus of our course. Depending on the course level and the number of students, they are worth anywhere from 30–75% of students’ final grades. For most classes, two students write blogs about the assigned reading and then serve as in-class discussion leaders. Their blogs can focus on whatever interests them, and we discuss how good blog posts help us see an aspect of the reading in a more complex and nuanced way. Every other student leaves a comment on at least one of the blogs prior to class (we discuss how effective comments advance the conversation, often by bringing in an additional example that further supports or complicates the blog author’s main point). In class, the two bloggers stand in front of the classroom and each teach a ten-minute lesson related to their post. We call these “facilitations” rather than “presentations” to emphasize their interactive nature. Though this assignment can take place on an institutional learning management system, the next section discusses the additional benefits of utilizing WordPress for the course’s digital learning environment, provided one is able to do so.

Yet we also need to consider how to evaluate these assignments, since they can leave us, depending on our teaching loads, with upwards of ten blog posts and seventy comments to read prior to each class. I have navigated this by providing written feedback on only two comments throughout the semester and using a rubric for all others. You can choose to spread out the evaluation workload by selecting different days to provide feedback to different classes or concentrate this feedback on a few particular days, blocked off for grading, as one would for a midterm or final essay. In addition, though I don’t always have time to closely read each comment prior to class, I try to highlight at least two excellent comments each class to incentivize thoughtful comments.

Organize course units around praxis

Another strategy is to organize course units around praxis: testing out and generating ideas through practice. As J.K. Purdom Lindblad, Bethany Nowviskie, and Jeremy Boggs (2020) write, “praxis-oriented pedagogy helps students engage with theory through concrete action.” Often, this involves pairing readings (or viewings or listenings) with small activities and assignments that challenge students to test out these ideas by experimenting with different digital tools. McGrail (2016) highlights two examples of praxis-based assignments that have been effective with community-college students: one on crowdsourcing and digital labor that results in a public policy paper, another on search engines that helps students explore “filter bubble” and “choice architecture.” Jewon Woo’s online course on “Intro to Black Digital Humanities” at Lorain County Community College includes additional examples of praxis-based assignments on topics such as “#BlackLivesMatter and social media” and “Distant reading of runaway slave advertisements.” The course opens with readings on race in digital space—including articles on digital blackface—and then asks students to write a digital auto-ethnography in which they critically reflect on their practices of self-representation online. In her unit on “#BlackLivesMatter and social media,” students read research on social media and social movements and then analyze a particular trend related to the #BlackLivesMatter hashtag on a platform of their choice.

Digital Divides encourages praxis through a unit on “Situated Knowledges and Wikipedia.” Students read Donna Haraway’s foundational 1988 essay on feminist epistemology alongside articles on bias on Wikipedia and then explore these ideas by attempting to edit or create Wikipedia pages. While Wikipedia might seem like it contains neutral or objective facts, these readings introduce the idea that the platform’s content actually reflects the standpoints of its authors. They discuss how structural barriers such as difficulty of the editing software, harassment of editors, and subjective standards impact who ends up editing Wikipedia. As a result, the platform’s content reflects the particular subject-positions of its predominantly affluent, white, male authors. After discussing these texts, students further explore these structural barriers by attempting to edit or create Wikipedia pages. By attempting to add information that meets Wikipedia’s criteria for “notability” and “neutral point of view,” students learned to think critically about the accuracy and reliability of online information, as well as the ways that the editing platform’s difficulty can become an obstacle to greater participation. As Risam writes, “editing Wikipedia gives students both experience with the politics that shape how knowledge is produced online and the tools to intervene in it” (2020, 107). Such assignments also help students understand the platform’s affordances and limitations. Summarizing the view of many in my class, one student described learning that the information on Wikipedia is often “useful and accurate however it does not paint a full picture” and that “Wikipedia should be used as a stepping stone for information … [and] a path to deeper research.”

Though creating a Wikipedia assignment can initially be time consuming, it is then relatively easy to reproduce in other courses. For those who may be interested in doing so, the Wiki Education nonprofit organization provides extensive support and a designated liaison to assist with setting up the project. There are also many online resources on designing effective Wikipedia assignments.[4]

Create opportunities for students to design a portion of the course

As educators well know, students learn best when they make decisions about the content and methods of their learning. One way we can encourage this is by dividing students into groups and having them design and teach course sessions on a topic of their choosing. Unit five of Digital Divides includes a student-led lesson assignment, in which students work in small groups to identify a topic they want to learn more about and then design, prepare, and teach a fifty-minute course session on the subject. Sample topics have included “fake news and media bias” and “LGBTQ+ discrimination on dating apps.” In Digital Divides, we dedicate a week of in-class time to research and preparation, and another two weeks for students’ lessons (though more would be warranted if you can spare it). Each group is responsible for every component of the lesson. First, they read a wide range of sources (scholarly research, news articles, videos of academic or TED talks, podcasts, etc.) to select the most informative, reliable, and relevant material to assign to their peers for homework. Often, by this point in the semester, students have internalized the praxis-based methods of the course, and the homework they assign to their classmates includes not only texts but also small experiments. For example, the group focused on “accessibility and universal design” asked us to apply key concepts from disability studies to everyday digital practice, by running accessibility checks on websites. Next, each group develops a plan for teaching this material to students, and we discuss various methods for doing so. They then teach an entire fifty-minute course (for larger classes, you could divide course sessions in half, so each group leads a twenty-five minute lesson). Through this process, students develop strategies for tracking down reliable information on new subjects, conveying ideas to others, collaboration, public speaking, and project management.

two photographs of chart paper, both handwritten with a date in a box at the top. Below each date is written “topic,” “homework,” and “plans.” Students have filled these in. The left photo reads “Wed. 10/23” “topic: accessibility in digital spaces” “homework: guidelines reading and access report” “plans: free writing and discussion.” The right photo reads “Wed. 10/30” “topic: racism in dating apps.” “Homework” is blank. “Plans” are listed but the handwriting is small, “speed dating” is legible at the top of a list of five bullet points. “Exit ticket” is the last bullet point.
Figure 2. Planning documents for student-led lessons.

Utilize group work to teach collaboration

Group work is key to minimalist pedagogy for several reasons. For one, it helps students develop skills they can draw on beyond the classroom. Unlike individual assignments, group work more closely parallels the ways projects are completed outside of classrooms. The ability to work with others toward a goal is essential for success in any endeavor, whether that’s organizing a protest, solving a problem in the workplace, or arriving at an accurate medical diagnosis. In addition, group work decreases the volume of work instructors must evaluate, thus allowing us to increase the depth of feedback and attention we give. It also frequently results in stronger projects.

Ensuring these outcomes requires carefully structuring the collaboration process. I try to start from the premise that we don’t inherently know how to equitably distribute work and work effectively with others. Why would we, when so much of education teaches us to compete, rather than collaborate, with the students sitting next to us? We also address upfront the common yet dreaded phenomenon in which one student does all the work, while everyone else receives credit. Instead, we treat collaboration as a skill—like writing a thesis statement—something that we can get better at with practice. In class, we use an adapted version of Arola, Ball, and Shepherd’s “Guidelines for Successful Collaborations” in Writer/Designer (2022) to discuss strategies for dividing up large projects into small components, equitably distributing work, and setting deadlines for various components. (Students often have additional suggestions to add.) In class, students decide what each group member will do for homework, and I check in to ensure they remain on track. For any group assignment, students write a “collaboration evaluation” where they reflect on both their own and their peers’ contributions (this can be a simple, ten-minute warm-up writing exercise). Below is an example of what such an evaluation can look like:

Collaboration evaluation

  • Write your project name, your name, and group members’ names on a piece of paper.
  • How would you evaluate your own contribution to the final project?
    • Were you prepared for each group meeting and working session? Did you listen and contribute to conversations? Did you try to make sure everyone was included?
    • What else would you like to share about your participation? Were there any circumstances that prevented you from being an ideal contributor? Keep in mind that no one is perfect!
  • How would you evaluate your peers’ contributions to the final project?
    • Were your peers prepared for each group meeting and working session? Did they listen and contribute to conversations? Did they try to make sure everyone was included? Did you all contribute equally to the project? Keep in mind that no one is perfect!
  • Remember that contributions to a collaboration can take many forms: setting up a Google Doc, sending reminder emails, printing drafts of the project, writing, editing, finding images, formatting citations, transfering the project from Google Docs to your platform, etc.

Course Website

For educators with high teaching loads (and those prohibited from teaching on alternative platforms), the institutional learning management system (LMS) may be the best platform to use for the course website. Yet for those who may have pre-existing knowledge of website-building platforms like WordPress (or a desire for a hands-on opportunity to learn more about them), using alternatives to the LMS as a course website presents exciting and effective opportunities for helping students increase their digital literacy and awareness of the ideologies embedded in different platforms.

Rather than using our LMS (in our case, Blackboard), I create customized course websites using the open-source software WordPress.org. While some schools provide WordPress to students and faculty through platforms like Commons in a Box and Domain of One’s Own, Reclaim Hosting offers affordable server space for educators at schools that don’t. Creating these sites can be labor intensive (readers who are already spread thin, feel free to skip ahead to the next section!). But the pedagogical benefits are impressive. One reason I teach with WordPress is because it’s the platform on which 34 percent of the world’s websites are built. Unlike with Blackboard, when students learn to use WordPress they are developing a transferable digital skill that they can utilize beyond the classroom. Even a basic understanding of WordPress is valued in many workplaces: former students have gone on to use it in their internships and jobs. Using WordPress for a course website also catalyzes what Paul Fyfe (2011) calls “defamiliarization”: a productive estrangement from the LMS students are accustomed to. From this alternate vantage point, we can better apprehend how learning management systems like Blackboard are not neutral. Rather, like the other digital platforms we analyze in the course, they shape our relationship to learning. Often, and with minimal prompting, students begin to reflect on the ways learning looks and feels different in our digital environment: the online counterpart to the creative, student-centered community we work to cultivate in the classroom. On our WordPress class website, in a very literal sense, students’ words take center stage: their blogs are the home page. This contrasts sharply with Blackboard, which foregrounds the instructor’s content and reinforces hierarchical models of teaching. This opens up broader conversations about how educational technologies reproduce what Paulo Freire (1970) refers to as a “banking” model of education, in which expert professors deposit knowledge into students, who are then evaluated on their ability to memorize it.

I scaffold students’ interaction with WordPress to gradually familiarize them with the platform. First, students learn to write blog posts and comment on each other’s work. In lower-level courses, the next scaffolded interaction involves using WordPress for a collaborative class project in which we co-author a digital glossary of keywords for literary studies. In the context of an upper-level course like Digital Divides, once students are familiar with the WordPress Dashboard, they then work in small groups to create their own sites. While students are accustomed to using platforms like Instagram, Twitter, Snapchat, and TikTok, for many, this is their first time creating their own website.

screenshot of home page for Digital Divides: Race, Class, and Gender in the Age of the Internet from 2019 with student blogs as home page
Figure 3. Customized WordPress website for Digital Divides.

As professors, we often try to strike a delicate balance between introducing students to new tools and platforms that will help them increase their digital literacy and relying on traditional ones so as not to overwhelm them (or ourselves!). Sometimes the benefits of using a familiar platform will outweigh those of introducing a new one. For instructors who choose not to go rogue, there are other ways to help students think critically about the required LMS. Students can research where these platforms came from, who holds decision-making power over them, how much they cost, and how they treat student data. We can assign work by Jesse Stommel and Sean Michael Morris, which questions whether learning management systems facilitate—or actively impede—our pedagogical goals of creative, consciousness-raising education. We can also discuss what assumptions about learning and the student-teacher relationship are embedded in the platform and invite them to imagine better alternatives, for example, by drawing what their ideal digital learning environment would look like.

Digital Humanities Project Assignments

Today, collaborative projects are one of the most common features of DH pedagogy—and for good reason. Extensive research by scholars like Kathleen Blake Yancey (2009), Tanya Clement (2012), Mark Sample (2012), Cathy Davidson (2017), Roopika Risam (2019), and Jeffrey W. McClurken (2020) has demonstrated that teaching through digital projects increases student motivation, learning, and the quality of their work. As McClurken writes, students “invest more effort, time, and attention on public class projects because they know that their creations are viewed by an audience that goes well beyond their instructors” (2020). Among their many benefits, project assignments give students the opportunity to reflect on what they’ve learned and share it with an audience beyond the classroom. In doing so, they teach students to use what they are learning, not just for personal gain, but to contribute to the public good. In Clement’s words, digital projects increase students’ “sense of creative control and … desire to participate in society” (2012). Cathy N. Davidson calls this making “a public contribution to knowledge” (2017, 267). Building on this research, this section explores how we can guide students in creating public projects worth sharing with audiences beyond the classroom. I focus, in particular, on how we can design such assignments both for teaching-focused institutions and in ways that prompt deeper critical engagement with broader issues related to the politics and ethics of technologies.

When designing project assignments it’s important to consider students’ distinct learning styles, skill levels with different technologies, and the materials (hardware, software, bandwidth, and equipment) they have access to, both on campus and at home. If, for example, we’re asking students to create a podcast, what kind of recording hardware (such as microphones) and editing software are necessary? Will students be expected to learn these on their own time or will tutorials be given in class? Jennifer Guiliano recommends “setting up loan programs for devices, creating low-bandwidth versions of course content, and providing alternative assignments that scale up to the resources available to your students” (2022, 8). Another key factor is the time that students have to complete the assignment, including how much of it will be completed inside and outside of class. In 2020, 40 percent of full time students and 74 percent of part time students held jobs while attending college (NCES 2022). They might also be commuting to campus or have family obligations, both of which make collaborative work outside of class difficult. For students who might be juggling multiple jobs as well as family obligations, scheduling in-class working sessions is paramount. So too is giving credit for this lab time. If possible, it’s helpful to reserve the computer lab to ensure that students have access to the technologies they need and have time to work together in groups. In situations where there aren’t enough computers to go around, students can be asked to bring in their own devices or double up in pairs or groups. As we design project assignments, we want to make sure that every student is equipped to succeed, regardless of prior experience, material constraints, and the amount of time they have to work on projects outside of class.

Digital project assignments can take many different forms, such as:

  • creating something for the college community
  • (co-)authoring a piece of public writing (like a blog post)
  • creating a digital resource for a particular audience or community
  • contributing to an existing digital humanities project
  • improving an existing digital resource (such as editing Wikipedia articles)
  • creating a particular product which might relate to the broader course goals (producing a map in a geography course or a digital exhibit in art history)
  • open-ended projects in which students select a digital platform and create a project based on something they have learned in the course

For now I’m going to focus on the last one—open ended projects—as a key component of minimalist DH pedagogy. Rather than dictating the form their projects will take, students select their own form (such as website, podcast, timeline, or lesson plan) and choose an appropriate platform for their project. One key requirement is that the project should be useful to an audience beyond our classroom.

Open-ended projects have many benefits, especially for students at under-resourced institutions. They create space for student creativity. This is especially important, given the inequities of our tiered US education system, which readily provides affluent students with learning that nurtures their creativity, and leaves standardization and teaching to the test for everyone else. Open-ended projects also honor the experiential knowledge that students bring to the classroom. In addition, they require students to think critically about which platform they will select to fit the goals of their project—a key component of digital literacy. Open-ended projects are also well suited for heterogeneous students with a range of different skill levels, abilities, and levels of comfort with technologies. They allow students to determine whether they will use the project as an opportunity to learn a new platform or create something using a tool they’re more comfortable with. Such assignments are also easy to reuse and adapt for other courses—especially important for instructors with heavy course loads.

In Digital Divides, students work in small groups to create a public digital project related to our course content or their own interests (here is the full assignment sheet). This project is the product of a scaffolded assignment sequence that first introduces students to the field of digital humanities, then asks them to review an existing DH project, and then challenges them to create their own project. The set-up for the assignment begins on the first day of class, when students are informed that the course will conclude with a project. Throughout the semester, we look at examples of projects created by former students so that they can start thinking about what kind of project they’d like to create. About halfway through the semester, students are introduced to the term “digital humanities.” I wait until the middle of the course so that it can become not an intimidating new field but a term to describe the work they have already been doing. The definition we use is adapted from Kathleen Fitzpatrick’s statement that digital humanities involves 1) using digital tools and methods to perform humanities research (on culture, language, history, society, art, education etc.) and 2) analyzing technologies by asking humanistic questions (about power, representation, ethics, politics, labor, etc.) (Fitzpatrick, Lopez, and Rowland 2015). We also use the paradigm in Risam’s New Digital Worlds (2019) to think about how “the digital cultural record” both reproduces and can challenge existing power hierarchies. Next, students use these ideas to review an existing DH project related to social justice (assignment sheet). I provide options based on the students’ interests, and they’re welcome to find their own. They write a review of the project and present it to the class. In the future, I plan to assign sample reviews in Reviews in DH as models for student work.

This review sets up the project assignment, which has three stages:

  1. a tool parade to evaluate the affordances and limitations of different platforms and
    select the best one for their project
  2. drafting project proposals, voting on top choices, organizing into groups
  3. planning and executing the project

While the amount of time devoted to such projects will vary depending on the scope of the assignment, I have found that a minimum of four weeks is necessary for a project that includes a proposal, rough draft, peer review, and then the submission and presentation of final projects (more would be warranted, again, if you can spare it).

1) Tool parade

The first stage of the assignment involves what Jesse Stommel calls a “tool parade,” which introduces students to a range of potential platforms that they might use for their project. Over the course of one fifty-minute course period, students are introduced to about eight platforms, with time at the end for students to do more research on ones that interest them. We meet in a computer lab if one is available, or students bring laptops to class (doubling up if devices are in short supply). Figure 4 illustrates the note-taking format I suggest students use as they evaluate the affordances and limitations of different platforms in order to select the most appropriate one for their project. Through this activity, we distinguish between form—as in, type of project, such as podcast, website, timeline, or blog post—and platform, or software, that they’ll use to create their project. Key here is the notion that different platforms can be used to produce a particular kind of project (a timeline could be built on an open-source platform like Timeline.js or a proprietary platform like Tiki-Toki) and that some platforms, like WordPress, can be used to create different kinds of projects, such as a blog post or website. Hesitant students may choose to stick with a platform that they know, perhaps using the project as an opportunity to increase their basic knowledge of WordPress, while technologically-savvy students may select a platform beyond those covered in class. As instructors, we are not responsible for teaching students how to use each platform; rather, we can guide them in their efforts to learn these new tools for themselves.

An empty chart with the headers Platform; Type of project (podcast, website, timeline, map, blog, etc.) you could use it for; Affordances; Limitations; and Additional notes/questions
Figure 4. Suggested note-taking format for tool parade.

Next, students perform further research on potential platforms they might use for the project. Depending on how much time you have, this platform analysis could range from an in-class activity to a more formal written analysis that students present to the class. We use two sets of questions to guide this activity. The first set guides students in rhetorically analyzing platforms to consider the choices that will be available to them in creating their projects.

Questions for rhetorical analysis

  • What are the conventions of the platform?
  • How is information organized?
  • How is content structured?
  • What works well?
  • How are media incorporated?
  • How are citations attributed?

The second set of questions guides students in analyzing these platforms in relation to broader questions about data, privacy, and power. My goal is to help students understand that platforms are not ideologically neutral, and to consider the material conditions that underlie them.

Critical platform questions

  • Who created this platform? When? Why?
  • Who funds the platform? Who profits from the platform?
  • What software was used to create this platform?
  • What is the platform’s privacy policy? How does it treat users’ data?
  • What terms are you agreeing to if you sign up for this platform?
  • What do we know about the users or community?

These questions encourage broader awareness of the ways that profit shapes our online experiences, as in the old adage that “if you’re not the customer, then you’re the product.” To take just one example, my students are often eager to publish their work on HASTAC.org, a free, nonprofit, academic social network and blogging platform that allows students to share their work with its 16,000 network members, “humanists, artists, social scientists, scientists, and technologists” committed to “changing the way we teach and learn.” In addition to reading HASTAC’s Privacy Policy and Legal Agreement, we discuss how, unlike many other free digital platforms, HASTAC has promised to never share users’ data with third parties, which earned it the moniker of “the ethical social network.” Through these questions, we can do more than simply teach students to use particular digital tools—we can help them increase their digital literacy. These are questions that I hope students will ask in the future when they encounter new tools and platforms.

2) Proposal

The tool parade prepares students to write a project proposal (instructions in assignment sheet) in which they identify the aims, audience, impact, type of project, platform, and a work plan. They also identify whether their project can best be achieved by an individual or by a group and explain their reasoning. Then they vote on their top choices and organize into groups.

3) Planning and execution of projects

This involves co-working sessions in the computer lab, the submission of rough drafts, peer review, and the presentation of final projects. Figure 5 contains the chart I use to help us keep track of all materials related to the project.

chart with five columns “name” “proposal” “rough draft” “peer review doc” and “final draft” and four rows “name” “Brooke G.” “Greg” “Megan.” In the interior chart boxes are hyperlinks to each student’s work.
Figure 5. Chart to Keep Track of Students’ Final Project Materials.

One key advantage that public projects offer over final papers is the fact that they can be viewed by audiences beyond the classroom. This seemingly small shift opens up a world of possibilities for teaching digital literacy.

First, the public nature of such projects presents key opportunities to help students think critically about privacy. While students are often eager to undertake public projects, we have to help them understand the potential risks of doing so (McClurken 2020; Stommel and Morris 2020). Kevin Smith, Director of Copyright and Scholarly Communication at Duke University, offers four steps for mitigating the risks of public assignments. These include 1) informing students about the public nature of assignments early on and providing opportunities for them to speak with you about issues of privacy; 2) allowing them to use an alias or pseudonym; 3) reminding students not to post private information (such as their dorm location or social security number); and 4) providing alternative ways for students to fulfill class requirements.[5] My goal is always to help students make informed decisions about how much of their identity they want to disclose.[6] We discuss how their work can become genuinely useful to others, but also how their writing will be attached to their names and appear in search results for years to come, including those of potential employers, internet trolls, and immigration officials. As Table 2 illustrates, I try to help students think expansively about the implications of publishing work with their real names vs. using a pseudonym, omitting their names altogether, or choosing an alternative option that won’t be made public.

Should I use my real name?
Pros Cons
Other people interested in this topic might reach out, leading to opportunities for future collaboration. I’m only a first-year student. I anticipate learning and improving my writing during my college education. Maybe I’ll start using my name when I’m further along in my education.
If future employers search for me, they might see this instead of my Instagram. I completed this project while studying for four exams. I didn’t have time to give it the proofreading I would have liked. This may not be reflective of my best writing.
I can send this to future employers as evidence of my collaboration and digital-publishing skills. My ex-boyfriend might use this to determine my location.
Table 2. Help students make informed decisions about how much of their identity to disclose.

Second, the public nature of digital projects creates space for conversations about accessibility: the ways students’ design choices might impact the audiences they’re hoping to reach, including those differently positioned amid intersecting axes of power. Often, we’ll discuss “Creative and Critical Precepts for Digital Humanities Projects,” which helps students think about how to design a project that will be accessible to a wide range of users. For instance, the list of questions on “Access” includes “How accessible is the project in low bandwidth environments?” and “How accessible is the project for people with disabilities?” If students are making podcasts, we can discuss how providing an accompanying transcript will make it accessible to audiences with a range of abilities. Through this process, students gain valuable experience creating accessible digital work.

On the final day of class, I always present students with a public, digital gallery of their projects to visualize all that we have done together. This landing page allows students to interact with each other’s projects. It also helps them to easily locate their projects, which they can then share with their friends, with their family, as part of graduate school applications, or with potential future employers as evidence of their skills in writing, editing, collaborating, project and time management, and digital publishing.

image gallery of six final projects from Digital Divides: Digital Grief, The True Path of the iPhone, Women’s Rights are Human Rights, Technology and the Sexualization of Young Women, LGBTQIA Discrimination, Dating App Discrimination
Figure 6. Digital gallery of final projects from Digital Divides.

Open-ended projects also allow students to pursue their own intellectual interests and create projects that are meaningful to them. Students reflect on what they have learned, identify gaps in dominant discourse, and figure out how to use their knowledge and skills to create something that will be useful to an audience beyond the classroom. Among the projects that emerged from my Fall 2019 version of this course was an activist art project in which students used what they had learned about the exploitative labor conditions in Apple’s Foxconn factories to redesign the packaging of an iPhone box to tell the story of “The True Path of the iPhone.” Another group created a lesson plan for middle-school teachers on the sexualization of young girls online, including assigned readings and viewings, discussion prompts, slides, and class activities, which they encouraged other educators to utilize via HASTAC. Yet another student created an interactive Twine storytelling game that explores the emotional experiences of grief in an era where the digital leaves traces of everything. Such projects reinforce the idea that students are active knowledge producers with important things to say and who can use what they learn to make a positive impact in the world.

One of the most effective (and essentially free) things we can do as instructors is to help students reflect on and articulate what they have learned. This involves discussing the “why” behind any assignment: what skills or knowledge we hope they will gain by doing it. At the end of every semester, I provide students with a course rationale that explains why we did each assignment and what I hoped they would get out of it. For their final assignment, they write a reflection on the various components of the course: what they learned, what they’ll take away, what they’ll continue working on, and how assignments might be improved. For the final project, the rationale states: “This semester, you used what you learned in class to create a digital project that would be useful to an audience beyond our classroom. This assignment was designed to help you think critically about the affordances and limitations of different platforms, to give you hands-on experience with digital publishing, and to practice applying what you learn to make a positive impact on the world. Through this assignment, you developed time and project management skills by creating a work plan, adjusting your project to meet set deadlines and time constraints (often in the tech world called “scoping” a project), and equitably distributing work. Your digital projects will live forever on the internet and can be shared with friends, family members, and future employers, especially as evidence of your writing, digital publishing, project management, and collaboration skills.”

Conclusion

In this article, I have highlighted some ways we can teach digital humanities without expensive software, grant funding, or labs, and sometimes even without functioning faucets. Yet this minimalist approach won’t solve the problems of unequal resource allocation in our tiered system of higher education. At the same time that we do the best we can with what we have, we must also refuse to settle for the unjust and inequitable policies of racialized austerity (Fabricant and Brier 2016; Hamilton and Nielsen 2021). Instead, we must insist that all students, regardless of race or class, deserve small class sizes, cutting-edge technology, and adequately compensated instructors. This means advocating for greater state funding for education and the redistribution of educational resources to those who need them most. All students deserve creative, transformative, empowering education—learning that prepares them not only to navigate the world, but to change it.

Notes

[1] Among the 53 US colleges with DH majors, minors, specializations, or certificates, roughly 60 percent are R1 and R2 institutions (some public, some private), 20 percent are Small Liberal Arts College, 13 percent are other public institutions (primarily regional, comprehensive teaching colleges), and 7 percent are private universities (primarily religious institutions).
[2] For example, the US Department of Education defines such institutions as Historically Black Colleges and Universities, Tribally Controlled Colleges and Universities, and Minority-Serving Institutions, many of which are community colleges.
[3] The schools I have taught at are Queens College, a public, urban university in the CUNY system and SUNY Cortland, a comprehensive, regional, teaching-focused institution.
[4] See FemTechNet on feminist wiki-storming and “Engaging Women’s History through Collaborative Archival Wikipedia Projects.”
[5] See also the Student Collaborators Bill of Rights, which states that “8. When digital humanities projects are required for course credit, instructors should recognize that students may have good reasons not to engage in public-facing scholarship, or may not want their names made public, and should offer students the option of alternative assignments.”
[6] In “Hybrid,” Sean Michael Morris and Jesse Stommel (2020) emphasize the importance of student agency in making determinations about privacy.

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About the Author

Danica Savonick is an Assistant Professor of English at SUNY Cortland. Her research and teaching focus on twentieth-century and contemporary US literature, African American literature, feminist pedagogy, and digital humanities. She is currently completing a book manuscript, Insurgent Knowledge: the Poetics and Pedagogy of Toni Cade Bambara, June Jordan, Audre Lorde, and Adrienne Rich in the Era of Open Admissions (under contract with Duke University Press).

The InQ13 POOC: A Participatory Experiment in Open, Collaborative Teaching and Learning

Jessie Daniels, Hunter College, CUNY School of Public Health, and the Graduate Center, CUNY

Matthew K. Gold, City Tech and the Graduate Center, CUNY

with Stephanie M. Anderson, John Boy, Caitlin Cahill, Jen Jack Gieseking, Karen Gregory, Kristen Hackett, Fiona Lee, Wendy Luttrell, Amanda Matles, Edwin Mayorga, Wilneida Negrón, Shawn(ta) Smith, Polly Thistlethwaite, Zora Tucker

 

Abstract

This article offers a broad analysis of a POOC (“Participatory Open Online Course”) offered through the Graduate Center, CUNY in 2013. The large collaborative team of instructors, librarians, educational technologists, videographers, students, and project leaders reflects on the goals, aims, successes, and challenges of the experimental learning project. The graduate course, which sought to explore issues of participatory research, inequality and engaged uses of digital technology with and through the New York City neighborhood of East Harlem, set forth a unique model of connected learning that stands in contrast to the popular MOOC (Massive Open Online Course) model.

 

Overview

Introduction

In the spring semester of 2013, a collective of approximately twenty members of the Graduate Center of the City University of New York created a participatory, open, online course, or “POOC,” titled “Reassessing Inequality and Re-Imagining the 21st-Century: East Harlem Focus” or InQ13. The course was offered for credit as a graduate seminar through the Graduate Center and was open to anyone who wanted to take it through the online platform. Appearing at a moment when hundreds of thousands of students were enrolling for Massively Open Online Courses (or MOOCs) offered through platforms such as Coursera, Udacity, and EdX, InQ13 was notable as an attempt to openly share the usually cloistered experience of a graduate seminar (typically comprised of 10–12 students and an instructor) with a wider, public audience. Exploring various aspects of inequality in housing and education, the course emphasized community-based research in a dynamic New York neighborhood through a range of “knowledge streams” and interactive modalities.

Developing, designing, launching, and running the POOC was an enormous undertaking on every level. In this article, we provide a conceptual framework for a “participatory” open course and share thoughts about the challenges inherent in translating the ordinarily private world of the graduate seminar into a shared, public, online experience. This article provides an overview of the background, structure, and theoretical underpinnings of the course; a discussion of its connection to East Harlem as the site of inquiry and learning; and a brief exploration of how we might begin to assess the impact of such an experiment. Befitting a course that brought together a widely diverse range of perspectives, the article features a multivocal reflection by many of its participants, including faculty, students, project managers, librarians, web developers, educational technologists, videographers, and community members. This experiment in participatory learning is further contextualized by a podcast related to our course.

 

The Context of the POOC

In order to understand the development of InQ13, which launched in early 2013, it is important to appreciate the particular historical and political moment in which the course emerged. The term “MOOC” —an acronym for Massively Open Online Course—was coined by educational technologists Dave Cormier and George Siemens in 2008 to describe an innovative, and inherently participatory, open, online course (Cormier and Siemens, 2010). In the fall of 2011, Stanford University opened some of its computer science courses to the world through an online platform and found hundreds of thousands of students enrolling. At about the same time, venture capitalists began pouring millions of dollars into businesses such as Coursera hoping to find a revenue model in MOOCs (The Economist, 2013). As a result, MOOCs moved from niche discussions among educational technologists to coverage in The New York Times, which proclaimed 2012 “the year of the MOOC” (Pappano, 2012). When we began development of InQ13, there was no shortage of hyperbole about MOOCs. In perhaps the most egregious example of this hype, New York Times columnist Thomas Friedman extolled the revolutionary possibilities of MOOCs, saying, “Nothing has more potential to enable us to reimagine higher education than the massive open online course, or MOOC” (Friedman, 2013). As a number of scholars have pointed out, such claims about the revolutionary potential of MOOCs are not unique in the landscape of higher education but instead harken back to similar, even identical, claims to those made about educational television in the middle of the twentieth century (Picciano, 2014; Stewart, 2013). Still, we were intrigued by the potential of digital technologies for opening education.

Premised on extending the experience of traditional university courses to massive audiences, MOOCs have provoked an array of responses. Commentators who believe that higher education is in need of reform argue MOOCs offer a productively disruptive force to hidebound educational practices (Shirky, 2014). According to such arguments, the educational experiences offered at elite institutions can now be made available to students across the world, for free, thus making higher education possible for students who would not otherwise be able to afford it. Some critics of MOOCs often view them in the context of a higher education system that is being defunded, worrying that higher education administrators see, in MOOCs, possibilities for both revenue generation through increased enrollments and cost-cutting through reduced full-time faculty hires (Hall, 2013).

To date, most MOOCs have consisted of video lectures, sometimes accompanied by discussion forums and automated quizzes. Students are expected to absorb and repeat information delivered via video in ways that seem consonant with what Paulo Freire described as the banking model of education, where students are imagined as empty vessels into which the instructor deposits knowledge (Freire, 1993). Within the mostly one-way communication structure of the truly massive MOOCs, the interaction between faculty members and students is necessarily constrained due to the scale. While some MOOCs attempt to foster interaction between the professor and his (or her)[1] students, this has not met with much success (Bruffet et al., 2013, 187). There is little in the corporate MOOC model to recommend it as a vehicle for a graduate seminar, in which intimacy and sustained discussion, rather than massiveness and openness, are most prized. We coined the neologism of “POOC” —a participatory, open online course—to better capture the meaningful participation and co-production of knowledge that we hoped to achieve. Our participatory approach was layered and nested, bringing together two interlocking components: 1) direct engagement with specific readings, people, neighborhoods, and technologies (Cushman, 1999; Daniels, 2012; Gold, 2012; Rodriguez, 1996; Scanlon, 1993); and 2) collaborative rather than individually-oriented community-based research projects.

 

Studying Inequality

The course focus on inequality grew out of discussions among faculty at the Graduate Center of the City University of New York (CUNY) about how to bring together research about inequality across disciplinary boundaries and extend those conversations beyond the walls of the institution in ways that mattered within communities.[2] There was wide agreement that any effort should find a way to engage with the vibrancy of New York City and its history of struggle for social and economic justice, and thus reflect CUNY’s public educational mission to “educate the children of the whole people.” Among the questions we hoped the course would explore were: What does inequality look like in 2013? How might we imagine our future differently if we did so collectively, across a variety of disciplines and in conjunction with community-based partners?  And, given our particular historical moment, how might the affordances of digital technologies augment the way we both research inequality and resist its corrosive effects?

 

The Neighborhood of East Harlem

East Harlem is a neighborhood that has simultaneously fostered a vibrant, multi-ethnic tradition of citizen activism and borne the brunt of urban policies that generate inequality. Several of the people in the InQ13 collective had ties to East Harlem as residents, researchers, community activists and workers, so we began to discuss the possibility of locating the course there. In addition, CUNY had recently located a new campus in this neighborhood with the explicit goal of developing academic-community partnerships. These factors taken together—the unique history and present of East Harlem, the connection to the neighborhood from those in the InQ13 collective, and the new CUNY campus—provided a compelling case for situating the course in East Harlem. Thus, the original questions that framed the course were joined by another set of questions: Could a course such as this one “open” the new CUNY campus to the East Harlem community in innovative ways? Given the troubled relationship of university campuses to urban neighborhoods, could we forge different kinds of relationships? And, were there ways that the digital technologies used in the course could offer a platform that would be useful to community activists engaged in the struggle against the forces of inequality in East Harlem?

Given the limited amount of time the collective had to prepare the course and the complexity of staging the POOC, the process of forming in-depth engagements with community partners did not progress as far as we had initially hoped it would which will be further discussed (see Mayorga in “Perspectives” section). That said, the course served as a useful opening for future, ongoing efforts involving the East Harlem community at the uptown CUNY campus.

 

The Structure of the Course

The overall structure of the course was designed to serve multiple groups of learners: 1) traditionally enrolled students through the CUNY system, 2) online learners who wanted to participate, do assignments and complete the course, and 3) casual learners who wanted to drop in and participate as their schedule and desire for learning allowed.

In an effort to displace the MOOC model of a course led by a solitary, celebrity professor, each course session involved a guest lecturer or a panel of guests that served to highlight the collaborative nature of how knowledge is produced and activism is undertaken and sustained. Each session was both livestreamed for those who wanted to participate synchronously and then, several days later, a more polished video recording of the class session would be released and posted to the InQ13 course site for those who wanted to participate asynchronously. One of the ways we tried to build engagement with the East Harlem community into the structure of the course was to have class sessions that were also open community events at the uptown CUNY campus. Out of twelve regular sessions, four were held at the East Harlem campus and open to the public.

The course pivoted around leveraging digital technologies to enhance the skills and practices of community-based research; students were encouraged to work in partnership with community members in East Harlem. Students posted their completed assignments on the course blog at the InQ13 site. To facilitate group work, students could use the “groups” feature on the site to collaborate around specific projects. As designed, these groups were intended to foster connection between online-learners and CUNY-based learners, but this potential was not realized as fully as it could have been in the execution of the course. The faculty-provided feedback and grades on assignments were offered for CUNY-based learners, and the digital fellow provided this for the online learners (see Negrón in the “Perspectives” section below). At the end of the semester, students were invited to present their projects at a community event at La Casa Azul Bookstore in East Harlem (this was in addition to the four regular sessions held in the neighborhood).

 

Evaluating the Impact of the POOC

It is challenging to assess the impact of an experiment in graduate level education that took participatory learning as its chief goal. When the goal is for a course to be “massive,” the primary metric of evaluation is how many people registered for the course. With the POOC, this measure was not meaningful because participants were not required to register at the course site— a choice we made in our effort to open the course to as many different kinds of learners as possible. In its design and execution, the course allowed for multiple levels of participation, from Twitter users who joined conversations based on a Twitter hashtag (#InQ13), to those who watched the videos of the seminars or read some of the many open-access texts, to learners who created accounts and participated in group discussions on the course website.

daniels1Figure 1. Evaluation Metrics of the POOC

 

Part of the challenge of this experiment was the measurement of a broad spectrum of metrics meant to tap the distributed and participatory elements of the course (See Figure 1). For example, we were able to track the number of visits to the InQ13 course site during the semester, which totaled well over eight thousand (8,791). The videos garnered almost three thousand (2,824) views. While these numbers pale in comparison to the hundreds of thousands boasted by many MOOCs, these numbers represent a significant reach when compared to the usual reach of a typical graduate seminar that enrolls ten to twenty students.

Some of the emerging scholarship on evaluating MOOCs points to the importance of gauging student experience (Odom, 2013; Zutshi, O’Hare and Rodafinos, 2013). For the POOC, students contributed nearly two-hundred and fifty (250) individual blog posts and digital projects to the course site. A more in-depth qualitative analysis from the perspective of two students is included here (see Hackett and Tucker in the “Perspectives” section below).

Traditional measures of learning assessment are valuable, yet they often overlook the variety of learners and the wide range of their goals in engaging with such a course. Given the participatory nature of the course, one of the most relevant metrics is the number of people who attended the open events in East Harlem, which was nearly five hundred (485). As further testimony to the global potential of online learning, we found that people from twenty-six countries visited the course site or watched the videos. Discussions happened both in person and through the Twitter hashtag #InQ13 where over three hundred (315) updates about the course were shared.

We began the POOC with an emphasis on participatory pedagogy—on concrete interactions between a student community and a geographically specific urban community—all of which necessitated a model far removed from the sage-on-a-stage, “broadcast” teaching environments employed in most MOOCs. While MOOCs have spurred discussions about online courses extending the reach of higher education institutions (and, in the process, proffering new, more profitable business models for them), our experiences with InQ13 suggest that online courses that emphasize interaction between faculty, students, and broader communities beyond the traditional academy incur significant institutional and economic costs that rely on often hidden labor. The “Perspectives” section that follows is our effort to make legible this otherwise hidden labor.

 

PERSPECTIVES on the Participatory Open Online Course (POOC)

On the InQ13 website, our page about the collective lists nineteen different individuals who played a role in creating the course experience (http://inq13.gc.cuny.edu/the-inq13-collective). If MOOCs are imagined by administrators and venture capitalists to be a labor-saving, cost-cutting disruption for higher education, the POOC model was disruptive in another way. The POOC was, in reality, a job creation program, requiring significant investments of time, money, and labor to produce. Within the neoliberal context of devastating economic cuts to public higher education, this reversal of that trend points to an alternative model.[3] In the section that follows we offer insights from many of the people who were involved in producing the POOC and some lessons they draw from their particular roles and participation in the course.

 

Community Perspectives on the POOC

Community Engagement Fellow Edwin Mayorga

Our approach to community engagement drew on traditions of community-based research, where respectful collaboration with community is central to documenting the local and global dimensions of structural inequality. The commitment to centering community was intended to move us away from reproducing the often exploitative relationships between outside institutions and communities, setting up a number of challenges that we are still learning from. This sort of approach to community engagement is a timeintensive one, and one that was often at odds with the limited time frame for the launch of the POOC. Due to the experimental nature of the grant that funded this work, the POOC was conceived over the summer of 2012, launched in spring of 2013, but not fully staffed until late December – early January, 2013. Thus, building trusting relationships with community groups, effectively integrating community groups into course sessions, and connecting them with course students was a challenge that we did not always meet.

The strategy we used to engage community groups was to reach out to various organizations and host a community meeting. The initial community meeting, held at a restaurant in East Harlem, was small but productive. Following that, we worked to establish a relationship with the Center for Puerto Rican Studies (Centro). Centro’s place as a product of struggle, its long standing relationships to East Harlem, and its definitive archive of the Puerto Rican diaspora made it an ideal starting point for the course.

By the end of the course, we had much to be proud of with respect to our community engagement work. We were able to facilitate community-centered sessions at locations in East Harlem where researchers and activists who either live or work in East Harlem could speak to key issues affecting the community, such as education, housing, and gentrification. We were excited to see students who worked with various community-based organizations produce hundreds of knowledge streams in the forms of bibliographies, blogs, infographics, slides, visuals, and videos on issues of inequality both theoretical and specific to East Harlem, and open to any one to read, explore, and engage.

Still, there were a number of humbling setbacks. Most poignant were the critiques by community-connected scholars and participants about what they saw as reductive depictions of the community and the exploitative “parachuting in” of communityspeakers. We worked to address some of these important critiques by holding another community meeting, and reducing the number of organizations we worked with in order to ensure we maintained and nourished relationships with our project partners. To be sure, there was a need for more community-building work in the run-up to the course.

Upon reflection, our attempt to be both digitally and critically bifocal (paying attention to the local and the global— see, Weis and Fine, 2012) was ambitious and inadequately presented to community people. Creating a clear focus in partnership with communities is essential to future community-oriented POOCs. Most importantly, time (at least a year) and financial resources must be allotted to allow for the creation of well-considered opportunities to share and build across institutions, networks, and people.

The sustained work of community building can seem daunting, but it is central to providing a successful foundation for participatory social-justice education.

 

Faculty Perspectives on the POOC

Professors Caitlin Cahill and Wendy Luttrell

With a leap and a bound, together we held hands and dove head-first into InQ13 POOC. The course made history at the Graduate Center for it cross-listings across so many disciplines and programs (Urban Education, American Studies, Earth and Environmental Science, Psychology, Anthropology, Sociology, Geography, Women’s Studies, and Liberal Studies). We were not only aware of this cross-disciplinary breadth, but also the multiple groups and levels of learners as we developed graduate-level course readings and assignments. Our materials were posted on the public course platform so that all students could engage course materials and each other. Ensuring that these materials were open-access became a collective effort described below in more detail byPolly Thistlethwaite and Shawn(ta) Smith.

As instructors, we shared two goals: first, to frame the course as an inquiry into the links between public matters and private troubles (Mills 1959), or put differently, an inquiry into the structural inequalities and public policies that imbue our everyday lives. Our second goal was to marry community-based inquiry with digital technologies, in part to counter the no-placeness and too-smooth, ubiquitous, sanitized space of many online courses. We created a series of scaffolded graduate–level assignments for students to address how global restructuring takes shape in the everyday life struggles of a real place, engaging community-based research and digital technologies to learn and leverage change with East Harlem community partners.

 

Please turn off your cell phone

For the first assignment, students were asked to go to East Harlem without using any digital technologies. This felt like a bold move at a time when so much of our everyday experience is mediated by screens. We encouraged students simply to “be” in East Harlem, to draw upon their senses of smell, sight, sounds, touch, taste, and texture as they paid attention to and experienced their surroundings (Rheingold, 2012). As part of this assignment, we asked students to reflect upon their relationship to East Harlem and their positionality. For their final projects, students would experiment with at least three digital tools from a set of twelve categories (such as mapping, audio & soundscapes, and digital storytelling). But first, we needed to raise critical questions about the voyeuristic gaze of researchers engaging in working class communities of color. Through in-person and online discussions about personal experiences, readings, and the film Stranger with a Camera (2000), we began the course around questions of ethics, the politics of representation, and the meaning of community engagement. All of this was meant to prepare students to enter and engage East Harlem as a site of learning and activism, and tp set the tone for the explorations that followed.

 

On stage – off stage

Each week, the class met for two hours; during the first hour, we livestreamed video of a lecture or discussion as part of the public-facing course, and during the second hour, we met privately with the Graduate Center students. This was a key pedagogical move: we learned that the performativity of the POOC was intimidating for many involved, and so we were committed to maintaining dedicated face-to-face time each week with the Graduate Center students enrolled in the course. While some students were at ease in the online environment whether on camera, on the blog, or on Twitter, for others the public nature of working and learning was uncomfortable, even paralyzing. With hindsight, we wonder if this discomfort was even more pronounced after the sense-of-place exercise in East Harlem described above because it surfaced messy questions about insiders, outsiders, border-crossers, structural racism, anxiety, and attending to the necessary “speed bumps” of doing research where one must slow down and reflect before moving forward. This reflection was on-going and needed to be nurtured through multiple formats and spaces—weekly blog posts, class discussions on and off stage, one-on-one in-person conversations with students, meetings between students and community partners, and posts to a private online space where students could exchange views they didn’t want to share with a broader public.

 

Plurality of publics

Our experience builds out the pedagogical and ontological significance of acknowledging the plurality of publics. As Nancy Fraser (1996, 27) has suggested, the constitution of alternative public spaces, or counterpublics, function to expand the discursive space and realize “participatory parity,” in contrast to a single comprehensive public sphere. This was the promise of the POOC as we strove to create and hold different publics together. We believed in the productive tensions between digital technologies, community-based spaces and research, and the more intimate, reflective pedagogical spaces of the course. The course reflected these three dimensions in terms of format and ways one could participate. The community-based inquiry projects also placed emphasis upon using technology in exciting and interesting ways to feature the critical counterpublics of East Harlem and their emancipatory potential in addressing structural inequality and injustices. This was reflected in the variety of final projects, which focused on documenting contemporary and historical community spaces such as Mexican restaurants, Afro-Latina hair salons, alternative educational spaces, youth-led collective social justice movements (the Young Lords/ the Black Panthers), and the memories embedded in everyday spaces in El Barrio.

One of the most exciting ideas was how the POOC might serve as a resource at two levels: at the local level, connecting with members of different East Harlem community efforts, and at a global level, connecting with historic Latino neighborhoods (Barrios) across the US and around the world. For example, how might the POOC serve as a resource for undocumented students in Georgia or Arizona where access to education has been denied? Or how might it help trace networks of Puerto Rican migration across the United States? These remain potentialities for future iterations of the course; in this first instance of the course, the most developed form of participation came out of the community-based partnerships students formed through face-to-face relationships where the thorny questions of outcomes, sustainability, and representation were negotiated over time and in relationship.

 

On the edge of knowing

When we started the class, we did not know what to expect. We were wary of the online neo-liberalization of higher education, especially at this particular political moment. Still, we were excited by the possibilities of participatory digital technologies to create bridges that connect the plurality of publics in more collaborative rather than exploitative ways (as evidenced in some of the amazing student projects). Critical questions of appropriation, labor, access, pedagogy, and privatization loom large in our minds. But what stays with us is best conveyed by the wise words excerpted from the blog of Sonia Sanchez, a student in the course who wrote about the world we inherit but want to reimagine, a world where “everything can be turned around and stamped with a barcode,” including education, housing, and space. As Sonia points out, we are surrounded by screens, by “a million little vacuums with bright screens” that make people “unaware they are standing next to each other.” We see InQ13 as part of a larger and much-needed process of connecting screens and souls in the service of social, economic, and educational equity, and justice.

 

Open Access and the POOC

Librarians Polly Thistlethwaite and Shawn(ta) Smith

Libraries have traditionally supported faculty with course reserve services, copyright advice, and scanning service to shepherd extension of licensed library content for exclusive use by a well-defined set of university-affiliated students. However, under current licensing models, this content can rarely be extended to the massive, unaffiliated, undefined, and unregistered body of MOOC enrollees without tempting lawsuits filed by publishers with deeppockets. Course content, usually in the form of books, book chapters, articles, and films, are not licensed to universities for open, online distribution.

Additionally, use of licensed content of any kind is arguably incongruent with a MOOC’s aim and purpose. Licensed content requires some form of reader authentication to regulate access. In contrast, open-access scholarship requires no registration or license. It is available to any reader, including students affiliated with a university and non-university students living and working in East Harlem. Linking interested students to the open reports, films, books, and articles reflecting work focused on inequality and East Harlem, the POOC’s open access course materials raise the profile and increase the impact of the academic, activist, and artist authors.

Authors featured in or engaged with the InQ13 POOC were generally eager to make their work open access. The Directory of Open Access Journals verified that several significant course readings were already “gold” open access, providing the widest possible audiences, and ready to be assigned for any course reading. The Centro Journal of the CUNY Center for Puerto Rican Studies, for example, is completely open access. Many of this journal’s authors were assigned by the POOC over several course modules.

Some journals allow self-archiving by authors. Self-archiving means that authors may post their own articles online at their professional website or institutional repositories. These types of journals are sometimes referred to as “green” open access. While author self-archiving is widely permitted by traditional academic journal publishers, the opportunity to self-archive is not at all ubiquitously exercised or understood by authors. Authors publishing in journals that are not completely open (known as “gold” open access), required both prompting and advice about how to put their work in open access contexts. Librarians supporting the POOC spent a great many hours checking the policies of journals using the SHERPA/RoMEO tool, and corresponding with course authors about how to make their scholarship available in open access repositories, accessible by any student in the course.

A few book publishers were willing to make traditionally published, print-based academic books open access, at least temporarily. The University of Minnesota Press, NYU Press, and University of California Press made copyright-restricted book chapters, and in one case an entire book openly available to accompany an author’s video-recorded guest lecture.

Publisher restrictions are not at all immediately obvious to authors or to faculty forming course reading lists. Librarians played a crucial role in supporting this open online course by identifying, promoting, and advising faculty and their publishers about open access self-archiving.

 

Coordination of the POOC

Project Manager Jen Jack Gieseking

Producing the POOC involved a multitude of staff that across the span of InQ13’s development, enactment, and follow up. In order to manage the project’s many moving parts,we set about outlining our goals, sketching out a plan to accomplish these aims, and making sure each contingent piece was ready in time for the next element. In the few weeks we had to plan, we also involved educational technologists to help us think through user experience (UX) and information architecture (IA). They also helped us conceptualize the educational technology functions and support needed for InQ13 to succeed. The next step then was to hire staff to develop this work based on our colleagues’ expertise.

Oversight and management involves a great deal of listening. As project manager, I was responsible for seeing each element of the project to completion. For instance, as each person asked me, who would handle the UX or IA, I would turn around and assign that element to the person who already had a great deal of insight into it.   Our work as co-developers involved many check-ins before any final work was completed so that we could bring together concerns and questions.

My own position bridged these parallel teaching and learning processes. I was simultaneously a developer, teaching assistant, online user, videographer, educational technologist, and the primary technical and logistic support for the live event seminars. I sometimes appear in the course videos because I invited the guest speakers for those weeks, or because someone was needed to run the laptop. I live-tweeted class sessions, I enrolled in the course, and, more than anything, I learned.

Each step forward in managing the POOC involved a million little, delicate steps. As Amanda Matles and Stephanie M. Anderson describe below, placing cameras in the classroom was a complicated issue that took weeks of discussion to resolve. Edwin Mayorga sent hundreds of emails requesting meetings with activists in East Harlem and making inroads to connect students to community partners. Our WordPress and Commons In A Box developer, Raymond Hoh, handled difficult fixes overnight and expanded the ways the site and course could afford a collaborative space for students and InQ13 team alike. Like the class itself, the process of producing the POOC involved a great deal of teaching, learning and knowledge-sharing.

 

Website development & Instructional Technology

Educational Technologists Karen Gregory, John Boy, Fiona Lee

There is a familiar heroic narrative about the genesis of new products and services in the tech sector (including educational technology) that goes something like this: “We worked 100 hours a week, slept under our desks, ate cold pizza and drank stale beer so we could write code and ship our product on time—and we liked it!” Like most heroic narratives, this narrative is as revealing for what it leaves out as for what it includes. While building a product, service or online course certainly requires concocting abstractions in the form of code, we have to unpack what we mean by “coding” in this context (Miyake 2013).

In addition to the time and energy that went into building the web infrastructure (setting up pages, categories, widgets etc.), there was a lot of discussion—online and in person—about course goals, envisioning what kind of work course participants would do and how they would use the site. In other words, the work of building the website was not just coding in the limited sense of creating and manipulating computer algorithms. It was also thinking, talking, debating, questioning, and imagining.

In this section, we will reflect our involvement, as graduate students, instructors and educational technologists, in building the POOC and highlight three forms of labor that are likely to be missed in the usual narrative: pedagogical practice, aesthetic imagination, and the accumulated labor of the “code base.”

 

We Came as Teachers

Perhaps the first thing to stress when considering the hidden labor of the website is that those of us who came together to create the site had already taught for several years. We did not come to this task as simply as “builders” or “coders,” but as educators, scholars, and Instructional Technologists. Each member of the site team was able to bring to bear several years of classroom experience, as well as experience collaborating with faculty across disciplines to design and implement “hybrid” assignments. This means that we not only had experience with what “works,” but also with what can fail, despite the designers’ (or teachers’) intentions.

The challenge of creating this particular course site was not only a challenge of designing a functional site to accommodate the coordination and logistics of the site (such as to create space for blogging or posting media artifacts), but also to lay out the site to structure, facilitate, and implement the course goals and intentions.

 

The Labor of Imagination & Design

In considering the question of labor, we cannot overlook the role the imagination played. Creating the POOC site was an act of giving form or realizing the ideas, goals, and desires for the course. If the POOC was to be a space for communication and conversation among participants, the challenge of this site was to imagine how to design a space that could foster community, across a series of mediated spaces and through the thoughtful use of the tools at hand, including WordPress and the Commons In A Box platform. At the same time, given that we were building the website for participants rather than for users, we had to re-imagine what “user experience” means. This required building a website that was not only functional, well organized and easy to navigate. The website also had to be designed in a way that encouraged participants to contribute their own ideas and goals for the course, and that was flexible enough to meet the course’s changing needs. To do so, we had to use our imagination to anticipate the perceptions and responses of participants, but in a way that remained open to their imagination of how they approached the course. In other words, the work of building the website did not just happen at the beginning, in anticipation of the start of the semester; it was an ongoing process of reflection and maintenance that involved engaging with participants’ needs.

 

The Political Economy of Service Provision

Another case in which we need to broaden our understanding of the kinds of labor coding entails is with regard to the tools or “code base” we worked with. Software products such as WordPress, BuddyPress, and the CUNY-developed Commons In A Box suite are not just abstractions all the way down; rather, they, too, are accumulations of people’s imaginative and creative work. To say that simply we built on or leveraged existing code bases is to reify this and to blot out the political economy of free and open source software (FOSS) development. While the FOSS world is often seen as the epitome of the “sharing economy” it also intersects in some ways with broader labor regimes. “FOSS development, with its flexible labor force, global extent, reliance on technological advances, valuation of knowledge, and production of intangibles, has fully embraced the modern knowledge economy” (Chopra and Dexter 2007, 20).

 

The Challenges of Videography

Videographers Amanda Matles and Stephanie M. Anderson

As doctoral candidates in the Critical Social Personality Psychology program, Geography program, and Videography Fellows at the Graduate Center, we entered the InQ13 POOC collaboration well acquainted with the nuances of using video in academic settings. The task in the POOC, though—to livestream, capture, and immediately publish the video recordings of the various classes online—presented a number of ethical, technical, and logistical challenges unique to participatory open online courses. Often, the introduction of camera equipment into any social space changes the dynamics and feelings of participants. While some students were comfortable having their likenesses seen by a mostly anonymous online audience, others expressed concerns, and anxieties. Thus, in order to achieve an intimate feel for online participants, consent from all students was needed. This tension of consent was compounded by the video crew’s presence in the midst of intimate group discussions. The feeling of embeddedness for online viewers sometimes came at the risk of vulnerability for graduate students, instructors, and speakers.

Working within the instantaneous time-space of participatory open online courses, the transmission of pedagogical material in video form—available in real time or overnight—is actually the result of professional A/V and computer set-ups and many invisible hours of planning and labor. Each location and unique class structure required specific A/V design. Because there were multiple presenters, audiences, rooms, and auditoriums, we needed not only a hardwire Ethernet connection in each location, but also flexibility and breadth in audio recording equipment. InQ13 used a two-person crew: one person operated the camera while the other live-mixed the audio, monitored the livestream, and received and reacted to feedback from other POOC collaborators watching the stream online. Additionally, an entire video postproduction process occurred within the 24 hours following each class. This included the addition of unique title cards and lower thirds for each speaker, sound mixing, exporting, file compression, and uploading new videos to the blog. Furthermore, long-format HD video files are extremely bulky, and can be slow to work with. Once edited, the file for a one-hour course usually takes at least 2 hours to export, then must be further compressed for internet streaming. The entire process could take up to 12 hours. A dedicated hard drive with at least 2TB storage and at least a 7200 rpm processor was needed to produce one semester of the POOC.

As videographers, we had to continually negotiate between what our ideals were and what was practically achievable given the opportunities and limitations involved in the InQ13 POOC. To integrate online POOC student participation and learning through the InQ13 site, it was vital that access to online course videos was timely. This availability allowed students writing weekly assignments and participating in blog conversations could torefer to the video archive at any time and as many times as needed. Online video provides learners with valuable repetition and open access.

 

The Labor of Supporting Students

Digital Fellow Wilneida Negrón

In the early planning stages of the POOC, the team identified the need for a Digital Fellow who could provide support in integrating technology and pedagogy to foster an active learning environment that would challenge students to think critically about inequality and the technologies they would be utilizing. The literature on best practices for online instruction increasingly emphasizes a focus on interactive, skillful use of technology, and a clear understanding of both technical and interpersonal expectations (Tremblay 2006, 96). The technology and participatory features of the POOC involved an online web platform, social media, and digital media technologies, the use of which bridged online and face-to-face learning contexts. This required me to partake in various roles as a facilitator, community-builder, instructional manager, coach, and moderator. While the fluidity of my role precluded, to some extent, clear parameters and role definitions, it also allowed for a kind of “distributed constructionism” (Resnick, 1996), a key building block to the formation of knowledge-building communities.

The initial phase of the class consisted of helping students and professors navigate around the multimodal nature of the POOC (see Kress, 2003) and evaluate any barriers or enablers when participating and using technology for content-creation, collaborating, and knowledge-building (Vázquez-Abad et al 2004, 239;Preece 2000, 152; Richardson 2006, 52). Since it was imperative that the students be able to utilize digital technologies, I conducted two short surveys, one completed in class and one completed online, which gauged the digital skills of students and their interest in a variety of digital tools they might use during the semester.

A majority of POOC students were interested in using Zotero, Flickr, and archiving-based projects for the class. This reflects what students already felt comfortable with, as many noted that the digital tools they most had experience with were Zotero and Flickr.

The majority of students expressed an interested in archiving but had no experience with it. Animation and information filters were the only two technologies that none of the students had experience in.

Although studies in computer-supported collaborative learning frequently under-expose the interaction between students and technology (Overdijk and van Diggelen, 2006, 5), my experience as a Digital Fellow revealed how essential this perspective is for identifying additional instruction and support needed. For example, through these assessments, I learned of the varying levels of digital media literacy among the students: some students were proficient and had been using digital technologies in their work and professional life, while others had no experience in digital technologies and/or limited use of social media. I sought to address these issues through individual and group instruction and through the creation of online groups and forums, which promoted peer-to-peer learning and problem solving.

As a Digital Fellow, I had to be prepared to negotiate the students’ own views about how they wanted to use digital technologies and their social media profiles. I could not assume, for instance, that all students would be at ease using these technologies, or that the asynchronous conversations between the graduate seminar students and the wider community of POOC students would go smoothly. Some students expressed early concerns about their privacy and seemed hesitant to use their public social media profiles in conjunction with the class. These kinds of moments provided challenges to the POOC’s objective of fostering transformative and open dialogue among students, but they were challenges that were met collaboratively by the InQ13 team.

 

Student Perspectives on the POOC: In the Physical Classroom

Student Kristen Hackett

Prior to taking the course I had a Facebook account as my sole scholar-activist digital outlet. Within the first couple of weeks I had set up an account with Twitter and Skype, had begun building a personal website, and was becoming an experienced blogger through my weekly contributions to the course blog. Further, within the first two months we had an assignment that required us to use three of the twelve knowledge streams suggested by the course in our community-based research projects, which ultimately entailed trying out many more than three before settling on which would be most useful (these along with instructions for use can be found at: http://inq13.gc.cuny.edu/knowledge-streams/).

In the course I used digital technologies to facilitate communication and collaboration with other classmates (both GC- and community-based), my professors, the distant guest lecturers, the extensive digital support staff, and community partners and organizations in East Harlem who were cruising the website or Twitter hashtag (#InQ13). In a broader sense, technology was used as an avenue to communicate to others and spread awareness about social justice—blurring the boundaries between community and academy and incorporating and implicating each in the other—and about our research projects, which were predicated on the importance of this cause. In this vein, Twitter was a useful tool for positioning our work among other similar works and related information by using targeted hashtags such as #communityresearch, #eastharlem, or #inequality. Furthermore, Twitter was important for driving others back to the site to learn more about the course and our cause by using the hashtag #InQ13 with each tweet.

On a level specific to my situation as a doctoral student, the emphasis on technology was useful in thinking about how I can expand the way I think about my scholarship and myself as a scholar. A specific question that has repeatedly come to mind during my graduate study is why journal articles and written prose are deemed the best (and often the only) mode of communication of our ideas. By introducing new tools of digital communication into my lexicon I could rethink or reimagine how I could communicate my research, in what form, from what platform, and to whom. For example, being able to incorporate Flickr photos into my blogs brings my words and thoughts to life in a way that is not achievable in a journal articles where images, and colored images in particular, are often not accepted. Additionally posting a short article to my webpage as a blog filled with photos and free of academic jargon, and then tweeting it to relevant yet potentially distant communities using hashtags allows me to share my work with others who I previously was not able to reach using traditional academic channels of sharing and publishing. In sum, the emphasis on these new and emerging technologies forced me to reconsider who my audience and co-researchers could, should, and might be and what forms that research could take.

Admittedly, given the highly supported environment we were in and the impending deadlines for assignments that required some kind of digital technology use, getting over our varying degrees of digital technology phobia occurred more rapidly and readily than others might expect. We had a few impromptu support group-like sessions in the beginning of the semester. At these sessions students voiced their fears of publishing online and putting their thoughts out there right away and/or their technical fears regarding actual use of a digital technology. Many of us didn’t have accounts for these different technologies and hadn’t engaged them before so our fears likely stemmed from a nagging anxiety about stepping into new territory.

For the former fear, some class time was carved out to talk, share, and support one another—and it helped that many of us were having the same concerns. When they were fears connected to lack of technical knowledge, we were referred to workshops in the library, or we could meet one on one with our digital technology support staff member or one of the librarians. In my own experience, my concerns were more along the lines of the latter, and while workshops and one-on-one sessions can be helpful in getting started, honestly a lot of my knowledge has come from doing and from playing around with the different technologies (for example, from building websites, from tweeting and using hashtags, and talking @ others on Twitter). Doing so alleviated the fear and increased the comfort of use as well as taught me how to use the different tools, technically speaking.

I also realized that part of my increased use of these digital technology tools was just knowing they existed. Furthermore, thinking about these tools in the context of rigorous academic research, and in a group that condoned and encouraged their use for that purpose, was new to me and reoriented my approach to these technologies in new ways—as tools. The focus of the course was not just on using these digital technologies, but using them as scholars and as scholar activists in pursuit of community-based research, and it was helpful that other respected scholars (our professors) and our academy were encouraging it.

Since the closing of the course I have proceeded to emphasize the use of digital technologies in my own scholarship and in the scholarship endeavors of research groups I work with. I have focused my efforts on Twitter and website and Facebook page creation at the moment. I think of the latter two in a geographical sense, as a way of creating a virtual place or home for me and my work, or the work of a research team. One can find my current research projects and interests, publications and presentations, and approaches to teaching. Further, they can get a sense of my networks by following links to the page of my research team or the Graduate Center, or the Environmental Psychology subprogram.

While my use seems to be growing, and I am finding the tools helpful, there are many digital tools from the course and in general that I’m not engaging. But I don’t think that’s the point. It is helpful just to know they are there, to be on the lookout for more as they develop, and to consider how they may enhance a project, make it more accessible or carry its messages further.

 

Student Perspectives on the POOC: In the Online Classroom

Student Zora Tucker

This course was valuable to me in several distinct but interdependent capacities: I am a graduate student at another institution, a public school teacher, and a self-identified movement activist. As a graduate student in a program in Arizona designed for people who live and work elsewhere, it was a windfall to find this course to use for my self-designed program in Critical Geography at Prescott College. It is rare that I am able to find collegial relationships in this rather isolated process, and the multiple modalities available to me—webcasts, Twitter, and the capacity to come into the CUNY Graduate Center for the open sessions—were all excellent for the development of my independent scholarship. I was able to see and converse with scholar-activists I had known only through writing, such as Michelle Fine and Maria Torres. This format allowed me to engage the course with varying intensities at different times in my schedule.

When I took this course, I was looking for teaching work as a new arrival to NYC while simultaneously doing research on charter schools and public space for my graduate work. This course gave me the ability to get a sense of the landscape of public schooling in relation to space in East Harlem, and to think through my emergent understanding of the state of public schooling in this city. My learning in these two areas came primarily from paying attention to people on Twitter, following them if our interests converged, and engaging with the work of other students posted on the class website. This happened fluidly, through a process that allowed my research interests to converge and weave together in a positive feedback loop that sustained my understanding of my new home, my academic critiques, and my ambition to work as a teacher in New York City.

This course was wellaligned with my movement philosophy of using academic space as a forum for broadcasting voices that are not always amplified in the halls of power. No one lives in the abstraction of neoliberalism; we all find our ways through the minutiae of its day-to-day realities. This course made space for this truth in multiple ways, but I will write here about two. First, the community forums created in InQ13 paired academic writing, which so often veers into the abstract and untenable, with the concrete analysis of those who do the work of living in and through sites of academic analysis. Second, the website itself was visible to people outside of the class, so I could share my posts and posts of other scholars—and even the structure of the website itself—with my former students, my colleagues, and anyone who might be interested in either the format or the content (or both) of this course. I had two colleagues at the college where I used to teach using my blog posts in their work with undergraduates.

In conclusion, s a person who came to this course through a friend who recommended it through Facebook, and as someone who participated in it primarily through the website and Twitter and shared it through social media—my experience of this POOC—a was holistically educational and useful beyond the expectations that I initially had of the experience.

 

Conclusion

We, the collective of the InQ13 POOC, shared what we learned while conducting this experiment in participatory, open education in the classroom, online, and among East Harlem community partners. As this essay suggests, and as the archived course website reveals, the InQ13 POOC was a valuable experience, not least of all because it offered an alternative to MOOCs at a crucial moment of their ascendance in the popular imagination. The InQ13 POOC provided a vision of digitally augmented learning that prizes openness, community-building, and participatory action above massiveness of scale. While this attempt to create an innovative model of what opening education could be sometimes resulted in messy struggles with the complex social, political, and economic issues related to inequality—not the least of which is the inequality between academics and community-partners—the POOC nevertheless reimagined what higher education might be if we took seriously the idea of “opening” education. Graduate education can and should engage with the possibilities to open education that MOOCs offer. But it must do so through thoughtful models, conceptualized with social justice in mind, and with an awareness of the labor, solidarity, and collectivity required behind the scenes. We proffer the InQ13 experiment in particular, and the idea of the POOC more generally, as one possible path for others considering future experiments in open education.

 

 

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[1] Most high-profile MOOCs have featured men as instructors; the POOC was co-led by two women. For more on the gender imbalance in MOOCs, see Straumheim 2013.

[2] This initial conversation included Michelle Fine, Steven Brier and Michael Fabricant and was made possible by the Advanced Research Collaborative (ARC), under the thoughtful leadership of Don Robotham (Anthropology).

[3] The POOC was made possible by funding from the Ford Foundation.

 

 

About the Authors

Jessie Daniels is Professor of Public Health, Psychology, and Sociology at Hunter College, CUNY School of Public Health, and the Graduate Center, CUNY. She has published several books, including Cyber Racism (2009) and White Lies (1997), along with dozens of articles. She leads the JustPublics@365 project.

Matthew K. Gold is Associate Professor of English and Digital Humanities at City Tech and the Graduate Center, CUNY, where he serves as Advisor to the Provost for Digital Initiatives. He is editor of Debates in the Digital Humanities (2012) and served as Co-PI on the JustPublics@365 project during its first year.

Co-Authors from the InQ13 Collective:
Stephanie M. Anderson
(Graduate Center, CUNY)

John Boy
(Graduate Center, CUNY)

Caitlin Cahill
(Pratt Institute)

Jen Jack Gieseking
(Bowdoin College)

Karen Gregory
(Graduate Center, CUNY)

Kristen Hackett
(Graduate Center, CUNY)

Fiona Lee
(Graduate Center, CUNY)

Wendy Luttrell
(Graduate Center, CUNY)

Amanda Matles
(Graduate Center, CUNY)

Edwin Mayorga
(Swarthmore College)

Wilneida Negrón
(Graduate Center, CUNY)

Shawn(ta) Smith
(Graduate Center, CUNY)

Polly Thistlethwaite
(Graduate Center, CUNY)

Zora Tucker
(Prescott College)

Talking with Students through Screencasting: Experimentations with Video Feedback to Improve Student Learning

Riki Thompson, University of Washington Tacoma
Meredith J. Lee, Leeward Community College

Abstract

Changing digital technology has allowed instructors to capitalize on digital tools to provide audiovisual feedback. As universities move increasingly toward hybrid classrooms and online learning, consequently making investments in classroom management tools and communicative technologies, communication with students about their work is also transforming. Instructors in all fields are experimenting with a variety of tools to deliver information, present lectures, conference with students, and provide feedback on written and visual projects. Experimentation with screencasting technologies in traditional and online classes has yielded fresh approaches to engage students, improve the revision process, and harness the power of multimedia tools to enhance student learning (Davis and McGrail 2009, Liou and Peng 2009). Screencasts are digital recordings of the activity on one’s computer screen, accompanied by voiceover narration that can be used for any class where assignments are submitted in some sort of electronic format. We argue that screencast video feedback serves as a better vehicle for in-depth explanatory feedback that creates rapport and a sense of support for the writer than traditional written comments.

 

“I can’t tell you how many times I’ve gotten a paper back with underlines and marks that I can’t figure out the meaning of.”

–Freshman Composition Student[1. Data for this study comes from in-class surveys about assessing learning through written and video feedback. Student comments were provided anonymously through a web-based survey tool. In compliance with Human Subjects review, the web-based surveys anonymized responses.]

Introduction

The frustration experienced by students after receiving feedback on assignments is not unique to the student voice represented here. Studies on written feedback have shown that students often have difficulty deciphering and interpreting margin comments and therefore fail to apply such feedback to successfully implement revisions (Clements 2006, Nurmukhamedov and Kim 2010). A number of years ago one of us participated in a study about student perceptions of instructor feedback. The researcher interviewed several students, asking how they interpreted her feedback and what sorts of changes they made in response to the feedback (Clements 2006). Students reported that some comments were indecipherable, others made little sense to them, and some were disregarded altogether.[2. Acknowledgements:  We would like to thank the community of scholars whose constructive feedback made this article richer: reviewers George H. Williams and Joseph Ugoretz, editors Kimon Keramidas and Sarah Ruth Jacobs, as well as Colleen Carmean for her thoughts on the complexities of measuring meaningful outcomes when integrating technology with teaching.]

Clements (2006) suggests that the disconnect between feedback and revision is complicated by a number of factors, including the legibility of handwriting and editing symbols which sometimes read more like chicken scratch than a clear message. Students usually did their best to interpret the comment rather than ask for clarification. Other times, students made revision decisions based on a formula that weighed the amount of effort in relation to the grade they would receive. In other words, feedback that was easier to address gained priority, and feedback that required deep thinking and a great deal of cognitive work was dismissed. Sometimes these decisions were made out of sheer laziness. Other times students’ lack of engagement with feedback was a strategic triage move to balance the priorities of school, work, and home life. These findings motivated us to find more effective ways to provide feedback that students could understand and apply to improve their work.
We both rely upon a combination of written comments and conferences to provide feedback and guidance with student work-in-progress, but we find that written comments make it too easy to mark every element that needs work rather than highlight a few key points for the student to focus on. We often struggled to limit our comments to avoid overloading our students and making feedback ineffective, as research in composition studies shows that students get overwhelmed by extensive comments (White 2006). After years of using primarily written comments to respond to student papers, we were often frustrated by the limits presented by this form of feedback.

Wanting to intellectually connect with students and explore ideas collaboratively while reading a paper, we are often having a conversation in our own heads, engaging the text and asking questions. We experience moments of excitement when we read something that engages us deeply. We think, “Wow! I love this sentence!” or “Yes! I completely agree with the argument you’re making,” or “I hadn’t thought of it that way before.” We also ask questions: “What were you thinking here?” or “Why did you start a new paragraph here?” in hopes that the answers appear in the next draft. Unfortunately, written comments are often in concise, complex explanations that students find difficult to unpack. That is, the necessary supplemental explanation that students require for meaning-making remains largely in our heads, rather than appearing on student papers. Thus, we wanted to make the feedback process more conversational, less confusing, and less intimidating for students, especially in online classes.

In both of our teaching philosophies, our primary motivation as writing teachers is to help our students improve upon their own ideas by revising their writing and utilizing feedback from us and their classmates. Thus, we recognize that our feedback needs to be personalized and conversational in nature. We don’t want our feedback to be perceived as a directive, which we know results in students focusing all their energy on low priority errors rather than considering global issues. Instead, we want our feedback to inspire students to think about what they’ve written and how they might write it in a way that is more persuasive, clearer, or more nuanced for their intended audience. Moreover, we want their writing to be intentional; we don’t want students to think writing should be merely a robotic answer to an assignment prompt. With goals such as these, it’s no surprise that traditional feedback methods were deemed insufficient and wanting. We teach students that argumentation is about responding to a rhetorical situation–joining the conversation so to speak—and yet our written feedback was not effectively serving that purpose.

To remedy this problem, we experimented with screencasting technology as a tool to provide students with conversational feedback about their work-in-progress. Screencasts are digital recordings of the activity on one’s computer screen, accompanied by voiceover narration. Screencasting can be used by professors in any class to respond to any assignment that is submitted in an electronic format, be it a Word document, text file, PowerPoint presentation, Excel spreadsheet, Web site, or video. While using Screen Capture Software (SCS), we found that screencasting has most commonly been used pedagogically to create tutorials that extend classroom lectures.

Screencasting has been used as a teaching tool in a variety of fields, with mostly positive results reported, specifically in relation to providing students with information and creating additional avenues of access to teaching and materials. In the field of chemical engineering, screencasting has served as an effective supplement to class time and textbooks (Falconer, deGrazia, Medlin, and Holmberg 2009). A study of student perceptions and test scores in an embryology course that used screencasting to present lectures demonstrated enhanced learning and a positive effect on student outcomes (Evans 2011). Asynchronous access to learning materials—both to make up for missed classes as well as to review materials covered in class—is another benefit of screencasting in the classroom (Vondracek 2011, Yee and Hargis 2010). An obvious advantage for online and hybrid classrooms, this type of access to materials also creates greater access for brick-and-mortar universities, especially those that serve nonresidential and place-bound student populations. Research on screencasting in the classroom is limited, but so far it points to this technology as a powerful learning tool.

While most of the research on screencasting shows positive results for learning, such studies focus on how this digital technology serves primarily as a tool to supplement classroom instruction; no research has yet shown how it can be used as a feedback tool that improves learning (and writing) through digitally mediated social interaction. This study examines the use of and student reactions to receiving what we call veedback, or video feedback, in order to provide guidance on a variety of assignments. We argue that screencast video feedback serves as a better vehicle for in-depth explanatory feedback that creates rapport and a sense of support for the writer than traditional written comments.

Literature Review

Best practices in writing studies suggest that feedback goes beyond the simple task of evaluating errors and prompting surface-level editing. The National Council of English Teachers (NCTE) position statement on teaching composition argues that students “need guidance and support throughout the writing process, not merely comments on the written product,” and that “effective comments do not focus on pointing out errors, but go on to the more productive task of encouraging revision” (CCCC 2004). In this way, feedback serves as a pedagogical tool to improve learning by motivating students to rethink and rework their ideas rather than simply proofread and edit for errors. At the 2011 Conference on College Composition and Communication, Chris Anson (2011) presented findings on a study of oral- versus print-based feedback, arguing that talking to students about their writing provides them with more information than written comments.

The task of providing comments that students can engage with remains a challenge, especially when feedback is intended to help students learn from their mistakes and make meaningful revisions. Not only for composition instructors but also for any instructor who requires written assignments, providing students with truly effective feedback has long been a challenge both in terms of quality and quantity. Notar, Wilson, and Ross (2002) stress the importance of using feedback as a tool to provide guidance through formative commentary, stating that “feedback should focus on improving the skills needed for the construction of end products more than on the end products themselves” (qtd in Ertmer et al. 2007, 414). Even when it provides an adequate discussion of the strategies of construction, written feedback can often become overwhelming.

Written comments usually consist of a coded system of some sort, varying in style from teacher to teacher. Research about response styles has shown that instructors tend to provide feedback in categorical ways, with the most common response style focused primarily on marking surface features and taking an authoritative tone to objectively assess right and wrong in comments (Anson 1989). Writing teachers, for example, tend to use a standard set of editing terms and abbreviations, although phrases, questions, and idiosyncratic marks are also common. According to Anson (1989), other teachers used feedback to play the role of a representative reader within the discourse community, commenting on a broad range of issues, asking questions, expressing preferences, and making suggestions for revision. Comments can be both explicit–telling students when an error is made and recommending a plan of action–and indirect, implying that something went well or something is wrong. In this way, indirect feedback seems a bit like giving students a hint, similar to the ways in which adults give children hints about where difficult-to-find Easter eggs might be hidden in the yard. Although the Easter egg hunt is intended to challenge children to solve a puzzle of where colorful eggs might be hidden from view, adults provide clues when children seem unable to figure out the riddle. In other words, adults give guidance when children seem lost, similar to the ways instructors give guidance to students who seem to have veered off track.

Written feedback tends to be targeted and focused, with writers filtering out the extraneous elements of natural speech that may further inform the reader/listener. All communication—whether it be written or spoken—is intrinsically flawed and problematic (Coupland et al. 1991), such that the potential for miscommunication is present in all communicative exchanges. Thurlow et al. (2004, 49) argue that nonverbal cues such as tone of voice usually “communicate a range of social and emotional information.” Everyday speech is filled with hesitations, false starts, repetitions, afterthoughts, and sounds that provide additional information to the listener (Georgakopolou 2004). Video feedback allows instructors to model a reader response, with the addition of cues that have the potential to help students take in feedback as part of an ongoing conversation about their work instead of a personal criticism. We recognize that this claim assumes that an instructor’s verbal delivery is able to mitigate the negativity that a student may interpret from written comments and that the instructor models best practices for feedback regardless of medium.

Serving as a medium that allows instructors to perform a reader’s response for students, digital technology can be an effective tool to continue the conversation about work-in-progress. By talking to students and reading their work aloud, instructors can engage students on an interpersonal level that is absent in written comments. It’s about hearing the reader perform a response full of interest, confusion, and a desire to connect with the ideas of the writer. This type of affective engagement with student work is something that students rarely see, hear, and sense—the response from another reader that’s not their own. Veedback offers students an opportunity to get out of their heads and hear the emotional response that is more clearly conveyed through spoken words than writing.

Thus, audiovisual feedback has the potential to motivate students and increase their engagement in their own learning, rather than just to assess the merits of a written product or prompt small-scale revision. Holmes and Gardner (2006, 99) point out that student motivation is multifaceted within a classroom and point to “constructive, meaningful feedback” as characteristic of a motivational environment. Changing digital technology has allowed for instructors to capitalize on new or evolving digital tools in creating that motivational environment.

As universities move toward hybrid classrooms and online learning and consequently make investments in classroom management tools and communicative technologies, communication with students about their writing is also transforming. Instructors in all fields are experimenting with a variety of tools to deliver information, present lectures, conference with students, and provide feedback on written and visual projects.

Experimentation with digital technologies in traditional and online composition classes has yielded fresh approaches to engage student writers, improve the revision process, and harness the power of multimedia tools to enhance student learning (Davis and McGrail 2009, Liou and Peng 2009). By employing screencast software as a tool to talk to students about their work-in-progress, we are adding another level of interpersonal engagement—palpably humanizing the process.

Our Pedagogy

Because inquiry and dialogue are foundational to our pedagogical practice, writing workshops, teacher-student conferences, and extensive feedback in which we attempt to take on the role of representative reader are common in our courses. Although we each work hard not to be the teacher who provides students with feedback that they don’t understand, more often than we would like to admit, we know that we too are sometimes those teachers who use underlines and marks that make little sense to our students, as this paper with written comments demonstrates (Figure 1).

Figure 1. A student paper with written comments.

Even after informing students of our respective coding system, many students remain confused. This example is one instructor’s chart of editing marks given to students with their first set of written feedback (Figure 2).

Figure 2. A chart of editing marks given to students with their first set of written feedback.

We know students are confused by written comments because some students come to office hours and share their confusion over some of our statements and questions. Many confirm that they don’t really know what to do with the comments or how to make the move to improve their work or transfer their learning to the next assignment or draft. Students’ difficulty in decoding comments may be based on their expectations of feedback as directive rather than collaborative and conversational. Moreover, students’ prior (learned) experiences with feedback may color the way students read and respond to comments. That is, many students expect directive feedback and believe that the appropriate response is merely to edit errors and/or delete sections that are too difficult to revise. Thus, students feel confused (and frustrated) when a comment does not yield a specific solution that fits into the paradigm of “what the teacher wants.”

Although we both require in-person student conferences (or in a digitally mediated form via phone, Skype, or Blackboard Collaborate) as one of the most important pedagogical tools to improve student writing, we acknowledge the limitations of conferences as the primary means of giving feedback. Time is the most obvious obstacle. While allowing the most personalized instruction for each student, one-on-one student-teacher conferences are labor-intensive for the teacher. Conferences are usually held only twice in a sixteen-week semester (or ten-week quarter) and are characterized by a non-stop whirlwind of twenty-minute appointments. For those teaching at nonresidential university campuses and community colleges, requiring students to schedule a writing conference outside of class time is even more challenging as most are overextended with jobs and family responsibilities. The most important feature of writing conferences is the dialogic nature of it–the conversation about the work-in-progress and the collaborative planning about how to make improvements. Acknowledging both the effectiveness and limitations of face-to-face conferencing, we considered alternatives to the traditional writing conference.

Initially, one of us experimented with recording audio comments as a supplement to written comments and an extension of the writing conference, but was not satisfied with the results. This method requires the instructor to annotate a print-based text (which is problematic for online courses and digitally mediated assignments) in addition to creating a downloadable audio file. The separation of the annotated text from comments can create logistical problems for students finding and archiving feedback and create extra work for the instructor providing it.

When we discovered screencasting, we began to experiment with this digital tool as an alternative form of feedback. We each employed Jing screen-recording software to record five minutes of audiovisual commentary about a student’s work. This screencasting software enabled us to save the commentary as a flash video that could be emailed or uploaded to an electronic dropbox. This screenshot shows what appears on the screen for students when they click a link to view video feedback hosted on the Dropbox site.

Opportunities and Obstacles

New methods of delivering instruction, such as in hybrid or online courses, create a need to solve the feedback dilemma in a variety of ways. We believe a key component to effective feedback is the collaborative nature of conversation built upon a rapport cultivated in “normal” classroom interaction. However, with limited (or no) face-to-face time between instructor and student (or between student and student), creating a collaborative and conducive environment for writing is a challenge as the tone of the class is often set by the “performance” of the instructor during class. In online environments, students cannot see or hear their instructors or their classmates, which can potentially stifle the creation of a positive learning community. The face-to-face experiences of the traditional classroom allow students to develop rapport with a teacher, which can mitigate the feeling of criticism associated with formative feedback.

Without these face-to-face experiences, students in online classes are more likely to disengage with course content, assignments, and their instructor and classmates. This increased tendency to disengage is evidenced in the lower completion rate for online classes. According to a Special Report by FacultyFocus, “the failed retention rate for online courses may be 10 to 20 percent higher than for face-to-face courses.” And according to Duvall et al. (2003), the lack of engagement by students in online courses is linked to the instructor’s “social presence.” They state that “social presence in distance learning is the extent that an instructor is perceived as a real, live person, rather than an electronic figurehead.” Research shows that the relationship between student and teacher is often an important factor for retention (CCSSE – Community College Survey of Student Engagement n.d., NSSE Home n.d.); this relationship is a compelling argument for why we should look for socially interactive ways to respond to our students’ work.

While multimedia technology has allowed instructors to create more “face time” with students in an online class, technological savvy does not automatically translate into more social presence. While we would agree that any use of audio/video formats in the online class contributes to creating a learning community, video lectures are not personal in the same way that face-to-face lectures are not personal. In providing feedback on individual students’ writing, we are engaging in a conversation with our students about their own work—a prime opportunity to personalize instruction to meet student needs (also called differentiated instruction).

Logistically, screencasting has its challenges, such as those we encountered—additional time at the computer and a quiet place to record the videos—but we both discovered ways to mitigate those challenges. For example, one author found that this medium relegates the instructor to a quiet space and the other experienced limited storage capacity on her institution’s server. The first author discovered that a noise-cancelling headset allowed her to be mobile while using this feedback method. And the second author had to create alternative means of delivery and archiving by giving students the option of receiving video files via email, downloading and deleting files from the dropbox, or accessing videos via Screencast.com, which is not considered “private” by her institution.

Initially, the process was time-consuming because it was difficult to get out of the habit of working with a hard copy; we each initially wrote comments or brief notations on a paper (or digital) version as a basis for the video commentary. Keeping to the five-minute time limit was also a challenge, but the time limit also helped us to focus on the major issues in students’ writing rather than on minor problems. Perhaps most importantly, as we have become accustomed to the process, it takes us less time to record video comments than when we started using screencasting for feedback. Moreover, positive student response has encouraged us to be innovative in addressing the drawbacks.

Veedback allows instructors to move the cursor over content on the screen and highlight key elements while providing audio commentary as shown in this response paper. These two samples (a response paper [Video 1] and an essay draft [Video 2]) show how instructors can take advantage of the audiovisual aspects of screencasting to engage students in learning.

Video 1 (Click to Open Video). The instructor highlights key elements while providing audio commentary on a response paper.

Video 2 (Click to Open Video). A student essay.

After providing commentary within a student paper, this sample shows how instructors discuss overall strengths and weaknesses by pasting the evaluation rubric into the electronic version of the student essay and marking ranges (Video 3).

[flv image=”https://jitpstaging.commons.gc.cuny.edu/files/2012/02/f5.jpg” width=900 height=200]http://dl.dropbox.com/u/37665637/talking%20about%20assignment%20in%20relation%20to%20evaluation%20criteria.mp4[/flv]

Video 3. The instructor has pasted the evaluation rubric into the electronic version of the student essay and marked ranges.

One of the many ways in which we used screencasting was to give feedback about work-in-progress that was posted to online workspaces, such as a course blog or discussion board. In this case, students posted drafts of their thesis statement for their essay on the blog and we responded to a group of them in batches and linked to the feedback on the course blog (Figure 3).

Figure 3. The instructors responded to thesis statements in batches and linked to the feedback on the course blog.

This method gave students access to an archive of feedback through the course blog and allowed for an extension of in-class workshops about work-in-progress to help students focus their research essays.

This snippet of one of the ten-minute videos mentioned above shows how one of the authors uses the audiovisual medium to show students how their writing may be seen and heard simultaneously (Video 4).

[flv image=”https://jitpstaging.commons.gc.cuny.edu/files/2012/02/f7.jpg” width=900 height=200]http://dl.dropbox.com/u/37665637/Feedback%20on%20thesis%20statement%20draft%20on%20course%20blog-representing%20the%20reader.mp4[/flv]

Video 4. A snippet of a video response to student work.

We have also found veedback to be especially useful for presentations because screencasting software allows us to start a conversation about the impact of visual composition and to manipulate the original document to present alternatives. In this particular sample veedback, the instructor used a sample presentation for an in-class workshop and ran screencasting software to provide an archive of notes that students could access when they were ready to revise (Video 5).

[flv image=”https://jitpstaging.commons.gc.cuny.edu/files/2012/02/f8.jpg” width=400 height=300]http://dl.dropbox.com/u/37665637/Workshop%20on%20presentations.mp4[/flv]

Video 5. A sample veedback presentation.

Methods

Screencasting was used in five sections of college-level writing courses by two instructors. Students from two sections of one author’s research and argument course were surveyed about screencasting feedback on essay drafts and PowerPoint presentations. In the second author’s three online sections of a research and writing course, students were informally asked about the use of veedback, and one online section was surveyed. The screencasts were produced on PCs using Jing software to create individual Flash movie files to be shared and posted to the classroom management system for student access. Both instructors also used screencasting as an extension of classroom lectures by offering mini-workshops on specific aspects of writing and providing tutorials for assignments and software use. Veedback was used instead of written comments, not in addition; in other words, assignments that got veedback didn’t get written comments—only some highlighting or strikethrough font in the file versions that were returned to them. We employed a color-coding system to differentiate between types of comments. For example, yellow highlighting may signal grammatical errors and green highlighting marks problems with content or interpretation as shown inthis example of veedback on an annotated bibliography assignment.

Students in the first author’s classes were asked to fill out an optional, anonymous, web-based questionnaire that would provide feedback about the course. Along with questions that asked students to reflect on their ability to meet the learning objectives for the course, the midquarter surveys also included specific questions related to particular assignments, activities, or teaching technologies that were added to the course. During that quarter, this author added an additional question, eliciting a short response of 500 words maximum, targeted to student perceptions of using videos as a method of feedback. The questionnaire prompted students to speak about their experiences with Jing videos for the two particular assignments in which it was used and to specifically address whether it was beneficial (or not) to their learning. The final question was “Please tell me about your experience getting feedback through Jing screen capture videos on a response paper and your presentation. How did it improve your learning (or not)?”

The data set for this survey is limited as it was elicited from two sections of the same 200-level writing course at one institution, with a maximum potential of 40 respondents. Thirty-two students took the online survey, 22 responded to the short answer questions about Jing, and 3 responded about digital classroom tools other than Jing. An additional data set was elicited from one section of a similar 200-level course at a second institution, with a maximum potential of 16 respondents. All 11 students who participated in the survey provided short answer questions about the veedback. Six respondents also commented on the use of videos for instruction. Thus, the data used in this paper comes from 30 short answer responses which were analyzed using content analysis. A number of key themes emerged and are discussed below. Most students who responded about Jing were extremely positive and found it beneficial to their learning. A few students, including those who found it beneficial, spoke of hearing and seeing through this digital tool as enhancing learning.

With only two out of 30 students stating a preference for comments “written down,” Jing comments received rave reviews as a form of feedback that aided student learning. Student preference for this type of feedback demonstrates how important it is that teachers deliver feedback employing multiple modes of delivery, combining the auditory, visual, and kinesthetic. Many spoke directly to the importance of auditory feedback as a key factor that contributed to their learning, and others claimed that the auditory in combination with the visual made the difference. Many students implied that the auditory explanations, coupled with the visual representation of their essay, gave them enough information to make meaningful revisions and apply feedback.
Students overwhelmingly included statements like “I like the Jing screen capture videos a lot” and “I think the Jing videos are very helpful.” Some students compared this video feedback form to traditional written comments, focusing on the negative side of the written comments rather than fully explaining the positives of the new form. “It felt as if I was talking with them – a much more friendly review rather than harsh critique.” In these comments, student preferences were implied and, therefore, were analyzed for meaning.

Can You Hear Me Now? Can You See It Now?

Inherent in the student-teacher relationship is a power differential in which teachers have more power and the student is somehow deficient and in need of correction. Students expect correction from teachers, not dialogue about their work. Oftentimes, tone of voice is obscured in written comments, forcing students to imagine the teacher in their head. This imagined teacher often sounds harsh and punishing. For example, we might ask questions in our margin comments that are indeed questions. While we might be looking for further explanation or description, students might read these questions as rhetorical, not to be answered, flatly stating that they made some unconscionable mistake that should not appear in a future version or assignment. Anything written in the margins is the “red marker that scolds” (White, 2006). Using one’s actual voice makes the tone of voice apparent. Audio feedback erases the red pen, and replaces it with the sound of a human conveying “genuine” interest in the ideas presented. By giving veedback, we are able to use a conversational tone to talk about writing with students. We are able to share how their writing sounds and offer a variety of options.
Students overwhelmingly pointed to auditory feedback as beneficial to their learning. “Hearing” what the teacher was saying was the most important reason that screencasting was found to be such a successful feedback tool, with many students stating a preference for hearing someone’s voice going through their paper.

“Being able to hear your explanations was very helpful.”

“The fact that you are hearing somebody’s voice instead of reading words on a piece of paper.”

“Instead of just writing comments it helps hearing the feedback. It helps a lot with knowing what specific things to work on.”

The feedback may be perceived as friendly because students can hear tone of voice, recognizing that we as teachers are encouraging them and not criticizing them. We surmise that students may be gaining a way into the conversation because they hear us talking with them about writing, not preaching or using teacherly discourse.

In commenting on veedback, students pointed to more than just the audio component as valuable to learning; for some, it was the combination of hearing feedback while simultaneously seeing the site where ideas may be re-imagined. These comments pointed to the importance of learning through multiple modes of delivery simultaneously, specifically audio and visual.

“I liked being able to hear you and see my paper at the same time.”

“It’s great to be able to get the feedback while watching it being addressed on the essay itself.”

“It’s one thing to just read your instructors feedback but to be able to see it and understand what you are talking about really helps!”

“I can see and follow the instructor as she reads through my writing with the audio commentaries. It helps me to pin-point exactly what areas need to be corrected, what is hard to understand, which areas I did well on, and which areas could be improved.”

Some students showed metacognition about learning preferences, judging the tool as beneficial to them specifically because they believed themselves to be visual learners who benefited from “seeing” what was being discussed. Reproducing discourse about learning styles, these students took on the identity of self-aware learners.

“This way seemed to be very good for visual learners like myself.”

“I like the capture videos. I’m a visual person.”

Making Connections

A number of students described their confusion and frustration after receiving feedback through traditional methods, demonstrating the challenges of making connections between feedback and learning goals. Negative experiences with written feedback were contrasted with previous positive responses to veedback.

“I can’t tell you how many times I’ve gotten a paper back with underlines and marks that I can’t figure out the meaning of.”

“Sometimes when you receive a paper back half of it is decoding what the teacher said before even seeing what was commented on.”

Despite the fact that (written) feedback is intended to communicate important information to students, the end result is often quite the opposite; students feel frustrated, disempowered, and unable to take the necessary steps to apply the comments.

Students noted that veedback simulates the student-teacher conference. Although this form of feedback is only one side of the conference, from teacher to student, the conversational nature of the feedback is clear. Students picked up on this intention, calling veedback an “interactive” form of feedback that is available beyond office hours (24/7) in comparison to a one-to-one writing conference with the teacher.

“it’s like a student-teacher one-on-one conference whenever I can get the time. Very helpful.”

“I really love the Jing screen capture videos that you have given as feedback. It’s very interactive and has helped me a lot. Thank you.”

“It helped my learning by answering questions I had about my writing.”

“Video feedback helped me to better improve my work because it was almost like a classroom setting that allowed the teacher to fill in the interaction gaps without actually having an in-class setting. Not only that, the information could be replayed repetitively, allowing me to review them and reflect on them once I need help with my work.”

While veedback does not allow students to ask questions as they would in a face-to-face, phone, or video conference, hearing the voice of the teacher going through the paper does give students the sense that they can ask more questions because it establishes a personal connection and rapport, creating a sense of availability.

Veedback does more than allow teachers to create a more personal mentoring connection with students; it allows us to take advantage of digital technologies–often thought to dehumanize interaction–to personalize instruction beyond the classroom. Unlike with written comments that rely upon brief descriptions, many students noted that video comments improved their learning primarily because teachers provided deeper explanation.

“I think the Jing videos are excellent because they help me understand a lot better as to what I need to revise. They are a lot better and more helpful than regular comments.”

“It did help my learning, i was able to understand what i was doing wrong, and how to fix it.”

“I think I received more detailed feedback than I might have from written comments.”

“I like it better than normal comments because I can hear your thought process when you are making a comment so it is easier to understand what you’re trying to say.”

Students stated that explanations within video feedback made the thought process of the reader visible, allowing them to identify problems. Thus, veedback provided students with greater guidance about how to improve. One of the second author’s online students stated that veedback “felt like you were explaining it to me,” not just pointing out mistakes. In this way, veedback engages the student in ongoing learning rather than grade justification. Moreover, veedback encourages a response and encourages revision as a re-vision (seeing again), not as just changing to whatever the teacher wants.

It is important to clarify here that it is the audio part of veedback that allows students to hear tone, which is a difficult skill for many students. Moreover, the medium of audio comments encourages students to think of feedback as a conversation. Inexperienced or less experienced (student) writers tend to conflate medium with tone, register, purpose, etc. That is, students often perceive written comments as directive—even when these comments are phrased as questions to consider or presented as guidance for revision. What veedback allows is for instructors to convey tone in both what they say and how they say it, thereby increasing the likelihood that students will understand our comments to be part of an ongoing negotiation between the meaning-making a reader enacts and the intended meaning writers attempt to create. While it is possible to transcribe spoken comments into written form, we posit that it is in hearing our voices that students are engaged in the conversation.

Accessing and Applying Veedback

The problem with traditional margin comments isn’t necessarily in the marks themselves, but in the disconnect between what teachers communicate and how students interpret that feedback. Teachers comment on assignments in hopes of reaching students by providing feedback about what worked well (if a student is lucky) and what went wrong. Feedback is frequently given merely as a form of assessment–justification for a grade. Regularly, feedback is provided after an assignment is completed and with the belief that a student will be able to transfer knowledge about what he did wrong and what he needs to do right the next time. Students are expected to fill in the gaps of their own knowledge. If students are lucky, feedback is given on early attempts (practice activities or essay drafts) to provide guidance, helping those who have lost their way to find their way back to the path.

Although most reviews of screencasting in the classroom have been positive, a recent study in the field of computer science found no significant effect of screencasts on learning (Lee, Pradhan, and Dalgarno 2008), and another that uncovered pedagogical challenges of integrating screencasting (Palaigeorgiou and Despotakis 2010). These critical reviews help us to see that this technology is not a panacea. Like other learning technologies, many of us are quick to see the benefits without fully assessing the problems they present for learners. Many of the problems faced by the computer science students in the first study, such as access, speed, and uncertainty about how to use the tool, were also experienced by our writing students.

Although there are increasing expectations—for instructors as well as students—to use digital tools, sometimes there are additional obstacles based on students’ lack of digital literacy in new media that go beyond typical social networking and entertainment-based tools. The free version of Jing creates SWF files that require a Flash player to open and often requires students to specify which program to open the file with. For the click-and-open generation, this has proved to be a challenge. Alternative software programs include options to save video files in the MP4 format, which can be more easily opened or played on other media devices (such as iPods). However, MP4 files are larger than SWF files, which presents other problems for downloading and/or uploading.

Technological difficulties were one of the primary obstacles to using video feedback. Students participating in the survey overwhelmingly liked veedback, but some complained of difficulties accessing and/or using the technology. Despite written instructions and campus resources providing students with help using academic technologies, two of the nineteen respondents said that they didn’t even know how to get into the videos. Because the survey was anonymous, the instructor remained clueless about which students had problems with access.

“Jing feedback videos and [Dropbox] comments still do not work on my end. I have talked with tech guys and they can’t figure it out. I can’t find out how I did and ways to improve my writing.”

“I like the videos but they were really hard to get them to work.”
“Sometimes it’s hard to open the videos.”

“I have no clue what Jing Feedback Video is and if I got a comment back it may have not opened because I tried to open some of the comments you left, but they would not open for me.”

“I think all the tech we use in class is great, but I have to teach myself how to use it :)”

The technological problems faced by these students resemble the difficulties faced by students unable to decipher the comments on the written page. That is, the technology acted as a barrier between our students and the conversation we tried to enact in written comments—both marginal and end comments—in the same way that written comments themselves are a barrier to the rich conversation that they are meant to convey. Until they asked for help or clarification both groups of students—those with technological problems and those with written comments–remained in the dark, unable to access the feedback in any useful way.

After assessing video feedback in our early classes, we were surprised to learn that technological issues were not always the obstacle to learning. In fact, the obstacle was students’ difficulty understanding how to utilize the feedback in their revision process. Although only two of the respondents stated a preference for written feedback, the complaint brings to light important issues of how students access and apply feedback to make improvements to their work.

“personally i don’t like the jing videos. i’d rather have the comments written down so that I can quickly access the notes and not have to keep track of just where in the video a certain comment is.”

“Written feedback helps more because I get to see the description and review it again if I need to. It is more easier for me to see it written out than video”

The complaint about video feedback in this context can be compared to the specific problems described in the studies about computer science courses (Lee et al. 2008, Palaigeorgiou and Despotakis 2010). It is apparent from these two comments above that the students’ revision practices operate within print-based culture. That is, written feedback is a norm within education and students have background knowledge and a repertoire for working with this mode of feedback, which consequently creates a perception that working with written feedback is easier (even if it is not). Some students, therefore, feel frustrated by unfamiliar modes of feedback and resist new revision practices that require learning new strategies to engage with feedback. While it is not uncommon for new technologies to be resisted when they require some adaptation, students in other contexts show a propensity to develop strategies to overcome these challenges. Thus, continuing research needs to evaluate whether the potential difficulties of implementing veedback outweigh the benefits for learning.

Through this study, we found that students need instruction on strategies for interacting with written and digitally mediated forms of feedback before they can deeply engage in the revision process. Proposed solutions to improve student learning with video feedback include teaching them how to read and apply feedback, not unlike the ways in which we teach them how to interpret the comments we put on a paper. We suggest that teachers encourage students to take advantage of the video format by re-watching sections and pausing when necessary to “digest” comments, as well as teaching them how to use feedback. We also recommend creating tutorials for students to demonstrate how to annotate a “hard copy” of the draft while watching the video, including highlighting and circling key points, time-stamping the draft to correspond with important places in the video, interpreting video feedback, and paraphrasing teacher comments in the margins. When students write their own comments, they do so in terms they understand and use writing to make sense of their own ideas through the act of rephrasing, reworking, and revising. Students already do translation work of digesting feedback during class, student-teacher conferences, and when they sit down to revise their work. What is valuable about student comments on their own work is that in that moment students are actively engaging in the process of revision (and learning).

Conclusion

Even when students understand what we are saying in our comments, they often don’t know how to reconceive the structure of their writing and change it (that is, they don’t understand how to reconfigure their ideas in their own voice). Many students continue to use templates and try to fill in the blanks, rather than see the model and then use the comments to make decisions about the types of revisions that can be made. In the service of learning, finding richer ways to teach students to engage with the work is of the utmost importance. It is our contention that students should be taught how to apply feedback to improve their work. Feedback that engages multiple learning styles while providing deeper explanation offers the possibility of increased student learning in a variety of higher education contexts.

Screencasting allows instructors to provide students with in-depth feedback and/or evaluation. With response papers and short written assignments, veedback allows the teacher to zoom in and highlight portions for discussion while scrolling through the document. With visually-oriented work (e.g., art work, Web sites, and PowerPoint presentations), using the mouse to point at key elements, instructors can talk about the impact of the student’s choices. We suggest that instructors be mindful of time and create multiple videos if there is a need for extensive feedback. Conceivably, students can view each of the videos at different times, even on different days. It is debatable how long web-based videos should be (Agarwal 2011, Scott 2009, SkyworksMarketing 2010), but the need for concision and clarity remains vital for both the student and the instructor. We also recommend instructors inform students if only certain types of issues will be discussed in a particular feedback session.

Based on our pilot study, the majority of students perceived that they understood video comments in a more meaningful way than written comments. Veedback can be used to perform the “confused reader” instead of the “finger-wagging critical teacher.” A margin comment that says “this is awkward” is different than hearing it read aloud from a real reader. The audio portion of veedback allows for communication that is conversational. In other words, teachers can speak the student’s language with veedback in ways that are absent in written comments. When teaching multilingual speakers, teachers may find that reading sentences aloud models Standard English and possible alternative forms that are commonly spoken. Another way to consider using veedback is to give students a sense of a reader’s experience, presenting alternatives through visual imagery and analogies.

We can see that video feedback is effective in terms of engagement with the revision process because we have noticed that students responding to video feedback appeared to attend to big picture issues, making global revisions rather than merely edits to surface level errors. With video feedback, students hear what is confusing about a sentence (rather than just a phrase identifying the error type) and therefore are more willing to attempt revision. Video feedback provides an opportunity to elaborate on problems in writing assignments, which gives students more direct guidance about how to solve the communication problem.

Although students have responded positively to this multimodal teaching tool, additional studies comparing revisions that responded to written feedback and video feedback are needed to investigate specifically what it is about veedback that is so compelling. Student interaction with and application of veedback requires further investigation. Furthermore, assumptions that the current generation is more audio/visual-oriented, a claim that has yet to be proven, may create external pressures for teachers to incorporate digital media into their teaching before research proves its effectiveness. Debates about pedagogy and technology are intricately tied to these assumptions, which must be interrogated. The question remains whether veedback is in fact more effective in improving student performance, or if it is merely student perception because “it’s not your grandfather’s Oldsmobile.” That is, not only are we not using the scolding red pen, but we are also not using any of the traditional feedback methods with which students may have had prior negative experiences.

While redesigning e-learning pedagogy should yield improved student learning, the question of how to measure outcomes will likely remain a source of debate. Although studies have found subtle differences in the impact of technology on student learning, variation in study types and research methodologies continue to leave more questions than answers about the effectiveness of digitally mediated modes of instruction (Wallace 2004), with alternate modes of instructional delivery showing “no significant difference” in student outcomes (Russell 2010). Rather than assessing the effectiveness of e-learning tools like veedback as measured by improved grades, drawing upon the Seven Principles for Good Practice in Undergraduate Education to examine “time on task” (Chickering and Ehrmann 1996) would provide a better indicator of student engagement. We propose that further research utilizing digital tools like Google shared docs would provide an avenue to review writers’ revision histories. This would allow for an examination of the types of revisions students produce in response to different feedback modes during time on task and to garner information about how students are engaged in revision.

We argue that assessing video feedback in terms of performance or most effective mode of delivery would miss the most important point of what our research is attempting to propose. It seems most useful to answer this question: is it fruitful to deconstruct the idea of “engagement in the revision process” by discussing “engagement” and the “revision process” on their own terms? Although there are other ways to assess engagement in the revision process, we believe that students’ attitudes about engaging with feedback provide a wealth of data about affective engagement in the revision process, which gets us closer to understanding what makes our students motivated and, thus, invested in their own learning. While scholars continue to debate about effective ways to motivate students, we propose that using veedback can be an effective way to address the affective component in motivating students. That is, students who are invested in the interpersonal relationship with their instructor/reader are likely to engage in more extensive and/or intensive revision and, consequently, learn at deeper levels.

One of the shortcomings of our study–the fact that our data on student attitudes cannot be compared to writing samples because the survey tool elicited anonymous responses–highlights the challenges of assessing the impact of video feedback on student learning. In our case, the use of anonymous surveys to elicit honest responses conflicted with a desire to triangulate data, leaving us with more answers about students’ perceptions about their own engagement with feedback than proof of whether students who claimed that veedback improved their learning did in fact make improvements.

In courses that teach skills acquisition through a cumulative drafting process, a number of variables at play further trouble the ability to assess the effectiveness of this particular tool. In writing intensive courses, for example, we might question whether improvement in skills from an early draft to a later draft is a product of the feedback method specifically; when assessing improvement in a course that aims to improve skills over the course of a term, supplemental instruction during class (or through online tutorials) and the cumulative effect of skills and knowledge gained between drafts are likely to skew the results. In addition, improvement in the final product (in the form of a revised draft) can differ widely across the data sample, in terms of both classroom dynamics and individual student motivation, background knowledge, ability, and commitment to the course.

Future research that attempts to mitigate some of these variables and triangulate the data may provide a more satisfying answer about the effectiveness of veedback. For example, an option that would allow for a comparison between feedback forms within one class is to use both forms to respond to the same type of assignment (e.g. summaries for two different articles) within one class. While this method may eliminate one variable by using the same students, other problems may arise, such as whether the form used later in the quarter may provide better results on account of cumulative learning or whether one of the assignments produced inferior results on account of the content. To compare across classes, researchers may want to use written feedback first in one class and video feedback first in another. While this may allow researchers to compare across classes and mitigate the problem presented by the order of the feedback form, other variables remain.

While it may be tempting to only ask whether video feedback is superior to traditional modes, we suggest that instructors also consider how this method supplements written feedback through an integration of technology in educational environments (Basu Conger 2005). Because student response to veedback was overwhelmingly positive–and despite technological issues, students preferred this form of engagement to traditional written comments—we intend to continue to evaluate how veedback may improve student learning and enrich teaching. The following student comment reminds us that taking the time for innovation with digital teaching technologies is valuable to student learning and doesn’t fall on deaf ears: “It was a very unique feedback process that helped considerably. I know it’s time consuming but more of this on other assignments would be great!”

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About the Authors

Riki Thompson is an Assistant Professor of Rhetoric and Composition at the University of Washington Tacoma. Her research takes an interdisciplinary approach to explore the intersections of the self, stories, sociality, and self-improvement. Her scholarship on teaching and learning draws upon discourse, narrative, new media, and composition studies to reflect upon, assess, and improve methods for using digital technology in the classroom.

Meredith J. Lee is currently a Lecturer at Leeward Community College in Pearl City, HI. Her pedagogy and scholarship draws upon discourse, rhetorical genre studies, composition studies, sociolinguistics, and developmental education. Dr. Lee’s work also reflects her commitment to open access education.

 

Notes

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